West of Dead is a refreshing take on multiple genres. It's a great cover-based twin-stick shooter. It's a different kind of roguelite. And it's just a solid all-around action game that's a joy to play. It's highly challenging, and it rewards smart play, so what you ultimately get is a satisfying experience that's fun and invites you to put the time into learning its intricacies.
Sludge Life is graffiti-themed a first-person 3D platformer that works really well and is fun to play. Its emphasis on climbing high structures and getting to hard-to-reach areas to drop your tags makes the tough gameplay feel worthwhile. The controls can be a bit finicky, but there's a lot of fun to be had here. There's also a nice blend of real-world commentary and vulgar humor to keep things interesting.
Disintegration at least proves that, when properly tuned, the vehicle-based gameplay that's normally presented as a one-off setpiece in most other FPS titles is capable of anchoring an entire game, especially when it's paired off with a little RTS unit management. Unfortunately, in Disintegration's case, that unique gameplay model isn't strong enough to outshine the game's lack of visual and functional polish.
If Slay the Spire was the roguelike deck-builder genre's promising first impression, Monster Train feels like the genre really hitting its stride. In some regards, Monster Train feels like a full-on sequel to Slay the Spire, but it also changes things up enough to stand firm all on its own.
It's easy to see what Camel 101 was going for as it constructed Those Who Remain's dark and foreboding world, but while the intent was noble, the execution leaves much to be desired. The game's low price point might appeal to someone who's desperate for a new game to play, but any wayward souls who come across the exit for Dormont while cruising the horror game highway should just keep on driving.
Resolutiion may wear its influences on its sleeve, but even then it's managed to carve out a unique identity of its own. You'll see a little bit of Hyper Light Drifter, Dark Souls, and Metroid here, but the overall package is a wholly original sci-fi experiece that's great for folks looking to get lost in a bleak futuristic world.
Someday You'll Return is an ambitious failure. It tries to cram together too many disparate game systems while failing to handle narrative and character in a way that could've made this game work. I wanted to like it; I went into it with great enthusiasm and quit it with an equally intense frustration.