Unlike its predecessor, Ghost Recon: Breakpoint risks alienating the very community it was built for due to its over-reliance on RPG-esque looting and leveling mechanics. However, shooter fans who can make peace with the game's loot-driven economy and pervasive microtransactions will find a lot to enjoy in the moment-to-moment gameplay. Breakpoint isn't quite the tactical shooter sequel fans asked for, but there's no denying the amount of long-term value it offers to shooter fans of all stripes.
Sequels aren't always a safe prospect to bet on, but The Surge 2 is one investment that Souls-like fans definitely won't be disappointed with. The game's visceral combat, robust RPG elements, and immersive exploration mechanics come together to create a second outing that's just as compelling, if not more so, than its predecessor.
Anyone who hasn't played the original should pick this up just to experience Link's Awakening in its most graphically impressive form, and anyone who fondly remembers the original should pick this up too just to take a wonderful trip down memory lane.
Borderlands 3 is more Borderlands and not much else. It doesn't innovate. It doesn't push the looter shooter genre forward. It doesn't say anything profound with its plot. It plays it 100% safe by nearly copying its predecessors. That might be enough for some people, but it's not enough to stand out against other contemporary looter shooters.
Thanks to GreedFall's impressively diverse roleplaying and combat systems, it's the sort of game that any sort of RPG fan would enjoy, whether they prefer playing as the tough warrior, the cunning rogue, the wise spellcaster, or any combination of those archetypes they can think of. It may hew closely to the template that BioWare created many years ago, but GreedFall also proves there's still a lot of potential for expansive single-player RPGs that put player choice first.