Stan Yeung
I did have a fun time with the title and hope that Secret Base can get a second crack at this IP, perhaps the Lees can call their toad buddies for another romp. They definitely did put an interesting spin on the beat’em genre with things like the increasing length and difficulty depending on the order of selection, the crowd control system and the rogue-like elements. If you’re a connoisseur of the beat’em up genre, these boys are on the rise and they’re definitely worth a playthrough.
Street Fighter 6 feels like a complete rehaul of the series.
Was this title worth the near-decade wait? Absolutely! Like a Dragon: Ishin! delivered on story, gameplay and replayability.
Stray didn't want to tell an epic tale spanning oceans, it didn't need towering bosses with glowing weak points to create the greatest tension. What it did do was weave a tale that the smallest creature can make the biggest difference and that despite our seat as the apex species, that perch is ever precarious, there's always something ready to take the spot and life will continue. It's certainly something that we need to be reminded of periodically.