Matthew Pollesel
If you're just looking at it from the perspective of how much fun you'll get out of those two hours, then Bright Memory: Infinite becomes a lot harder to beat. It crams everything it can think of into that short runtime and is dripping with style for every second of it. I can see why it may not be everyone's cup of tea, but it certainly is mine.
The more I play APICO, the more convinced I feel that I'm playing it wrong. It calls itself "a laid-back beekeeping sim game about breeding, collecting, & conserving bees.” The Steam reviews are overwhelmingly positive, praising it for being calm and relaxing. And me? All I can think whenever I play is how stressed it makes me.
All in all, though, the two games are highly enjoyable. I don't know if KLONOA Phantasy Reverie Series is going to be the game that finally gives Klonoa the audience it deserves. But if there's any justice in the world, it will be.
It feels as if the developers wanted to make a different, more interesting game, but couldn't figure out what they wanted to do with it, so instead they turned it into a sequel for a game that wasn't particularly good or memorable in the first place. You're left with the feeling that they didn't really care about Freddy Spaghetti 2 -- and really, neither should you.
If you've never played the Jackbox Games before -- or even if you're just looking for a Greatest Hits version of the series -- the Jackbox Party Starter is the perfect introduction. The three games are completely different from each other, but taken together they show why the series has so many ardent fans.
Matchpoint – Tennis Championships is great if you want tennis, and nothing but tennis. It'll give you ample opportunity to play match after match, and it never bogs you down in the extraneous nonsense that seems to plague most sports games. But if you want to do literally anything more than that, you might find your attention wavers long before you come close to finishing your career.
Unless you really enjoy half-finished stories, Paratopic never really builds on its great aesthetic to be a game worth playing. It may aspire to bring you back to the late '90s, but given how disjointed it all feels, it never achieves its goal.
If you're into simulating menial blue collar jobs, you could certainly do a lot worse than this.
The real draw in Neon White is the action -- the pure, unfiltered, adrenaline-pumping action that feels like it brings together the best thing about games like Devil May Cry or Ghostrunner or Mirror's Edge or Sonic or whatever else you play when you want to go as fast as possible while slicing and shooting through every single enemy in your way. It's a pretty exceptional game, and it's unlike anything else out there.
Sixty Words is a decent choice if you're a fan of word searches and you want something different. It won't take you more than a few hours to finish every puzzle, but during that time, it'll serve as a pleasant enough diversion.