Fun game with a true mirth of content. I love the build diversity and level design. Weaker design/balance philosophy than previous fromsoftware games. Too many fights balanced around summoning either players or NPCs. Feels very similar to dark souls 3 gameplay wise, but the design aligns more with dark souls
An exceptional action RPG that mitigates some of the complains I have with Dark Souls by being open world and allowing the player to simply keep exploring when they hit a brick wall. One of the downsides to this, though, is that there are a lot of somewhat samey enemy
Good Game, but Mohgs is a Not good designed Boss. Fire the intern.
I have played around 500 hours of this game and I have enjoyed every single second
A masterclass in exploration and combat with some of the best boss encounters FromSoftware has ever made peppered throughout. A much more accessible game to the casual gamer than any of their previous entries, so it’s no wonder that it saw massive success. My only minor nitpick with it is
Great world, great mood, great boss-fights, good graphics. NPC quests easy to miss. Story too unclear. CPU performance suboptimal.
The game is great, story is good but hard to figure out and place. It is a very welcoming souls game to newcomers like i was, all thanks to being open world and easier to leave a boss until you fell ready. However even after this long since release the
best game oat, very good exploration, bosses, fighting and much more. the story was literally made by best fantasy author GEORGE RR MARTIN AND MIYAZAKI! absolute masterpiece.
As someone who was skeptical from the trailers, this game turned to be a fantastic triumph. A combat system that has learned from past games, bosses and level design up to scratch with past iterations and what I felt was the most compelling lore and world yet, with the support
Amazing fromsoftware game.
I personally found that the massive open world turned me away from doing a second playthrough. I would have preferred having a mix of linear maps a few smaller open world regions (personal preference).
Not much I can say that about this one that hasn't already been said thousands of times. Just play it!
Elden Ring is a monumental achievement. FromSoftware delivers an exceptional open world, rich, mysterious, and offering a freedom rarely seen in gaming. Every discovery, every battle, every exploration feels like a true adventure. The art direction, soundtrack, and level design reach an incredible level of excellence. An absolute masterpiece for
The open world shouldn't exist in Soulslike of this type. The game shines during the exploration of "dungeon" and gets boring during the open world "activities". The open world itself is just empty, no interactivty, no weather system, no night and day system, no living world. Nothing. However, is the