The Binding of Isaac: Afterbirth
The Binding of Isaac: Rebirth deserves every member of its rabid fanbase.
Afterbirth is an expansion that manages to be both thoughtful and vast, and makes one of the best games around even better.
The Binding of Isaac: Afterbirth+ is the most updated console version and features two-player co-op. With both Joy-Con, there is a lot of game here to play with someone friendly. With over 10 endings and a seemingly endless amount of unlockable content/features, expect to get far beyond 100 hours logged in. For its price, The Binding of Isaac: Afterbirth+ pretty much has it all and more thanks to the Switch hardware. For some it may become a grind, and others may never be able to get past Edmund McMillen's wonderful sense of humour. Those who get beyond those quibbles will have one of the most addictive and creative indie games in their pockets and on their TV.
*Hoard Mode is the name of any game mode that pits you against wave after wave of enemies. Resident Evil calls it Mercenaries.
'Afterbirth' is an expensive addition when compared to its base game, but it is truly an expansion. To the right player it will provide far more entertainment than a AAA season pass typically would, and at a fraction of the price. If I thought I had a problem quitting Isaac before, I might as well stop trying now.
Afterbirth is a weighty expansion, filled to the brim with content, to a game which was already no slouch when it came to things to do. What may be regarded as 'the base game' is challenging, enjoyable and intriguing and worthy of the purchase. What sets Afterbirth apart from those foundations is the mechanical minutiae, providing hundreds upon hundreds of hours of exploration, competition, and manic fun.
The game, however, doesn't come without detriments - As a rougelike, you can expect the game to kick your arse, over, and over, and over again, especially when first starting out; learning different attack patterns and clearing hectic rooms can be a pain, and can easily harm your enjoyment when you get owned by an inescapable attack in some later instances - Another issue is the lack of proper stat tracking and item explanation; whilst on PC this can be remedied by using Missing HUD 2, console and portable players are stuck up creek without a paddle, sadly. This can be annoying when you need to quit out and check exactly what an item does, only to be confused and have it ruin an amazing run. However, once you learn more of the game, overcome the difficulty, and start to experience some of the wacky and crazy combos you can execute, I'm sure that no matter what kind of gamer you are, you'll be hooked!