Top Critic Average
Kill to Collect's 80's cyberpunk aesthetic is a thin veneer with no real personality to back it up. The game contains the skeleton of a great action roguelike, but there's just not enough variety to keep it interesting for long.
This all sounds good, right? Sadly, I couldn’t find anyone on to play a game. My attempts to find a match always resulted in the no games available screen. I was given a chance to create my own lobby for players to join, but after not being able to find a match after several attempts with each game mode, I felt creating my own lobby would have just been a waste of time.
A challenging action game, that requires an excellent mastery of its simple control scheme. A roguelike experience interesting on the short run, but too tedious and boring to grant a sufficient replay value. The charming cyberpunk style is not enough to overcome these issues.
Review in Italian | Read full review
[Kill to Collect] is a single-screen arena brawler, after all, and the exclusion of [local co-op] in favor of online only co-op absolutely baffles me, especially when the mechanics make a well-coordinated team absolutely essential