Percentile Rank

Valley is ranked in the 48th percentile of games scored on OpenCritic.

Rating Summary

Based on 35 critic reviews
Fair Man

OpenCritic Rating

71

Top Critic Average

41%

Critics Recommend

Based on 35 critic reviews

Score Distribution

Unscored Reviews

ACG
Buy
ACG

Top Critic

Buy
Aug 23, 2016
Valley Review video thumbnail
Rock, Paper, Shotgun
Unscored
Unscored
Aug 26, 2016

I cautiously recommend checking Valley out regardless, because, dreary exposition, excessive darkness and a cruel and unusual checkpointing system aside, it does what it does with polish and expertise.

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Scored Reviews

CGMagazine
9 / 10.0
9 / 10.0
Sep 12, 2016

Sonic the Hedgehog and Bioshock had a lovechild and named it Valley, a sleeper hit that deserves your attention.

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Chalgyr's Game Room
9 / 10.0
9 / 10.0
Mar 27, 2019

Legitimately, throughout the entire last three or so areas, I kept having to repeat to myself “Why in the name of all that is even remotely holy would you even CONSIDER designing something this way”. Extremely poor design/engineering practices aside, I did have fun going through the last few areas, despite my dwindling sanity, and the game as a whole just felt really good to run, jump, climb, explore, and swing through.

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PlayStation LifeStyle
9 / 10.0
9 / 10.0
Aug 24, 2016

I greatly enjoyed my time in the Valley, and I can’t wait to dive back in to find all the hidden areas I missed. I’m certain most people, if not all, will enjoy their time in the Valley, too.

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The Jimquisition
8.5 / 10.0
8.5 / 10.0
Aug 26, 2016

Despite a few missteps, Valley is an overall rush of an experience. Taking cues from BioShock with some Fern Gully on the side, there are few games that can claim to put players into the metal legs of an interdimensional necromantic freerunner, and be bloody infatuating while it does so.

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SwitchWatch
8 / 10.0
8 / 10.0
Mar 8, 2019
Valley Nintendo Switch Review - STUNNING EXPLORATION video thumbnail
PS4Blog.net
8 / 10
8 / 10
Nov 21, 2016

The game features a full trophy count with a Platinum. As long as you explore everywhere to find all collectibles and make sure that you finish the game without ever letting the valley die, you should get your Platinum trophy at the end of the road. Overall, you’re looking at around 6-8 hours to get all trophies in the game, unless you mess up and don’t get all collectibles. In that case, you might spend an additional handful of hours doing cleanup since, unfortunately, you won’t know which collectibles you’re missing until you find them.

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Real Game Media
8 / 10.0
8 / 10.0
Aug 25, 2016

Valley ticks all the boxes - gorgeous visuals, soothing sounds and tight controls. A solid narrative is just the icing on the cake. Despite being low on the difficulty scale, Valley adds enough original features to make it a worthwhile addition to the collection of any budding archaeologists out there!

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Nintendo Life
8 / 10
8 / 10
Mar 11, 2019

In a games market often trying to operate as either an endless buffet or a sticky-sweet dessert parlour, Valley is a satisfying meal that doesn't outstay its welcome.

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Xbox One UK
8 / 10
8 / 10
Aug 23, 2016

A smart, smooth, satisfying shooter – This is one Valley you need to explore.

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Nerdburglars
8 / 10.0
8 / 10.0
Aug 13, 2018

The story from start to finish holds up very well and keeps you interested. The mixture of nature and a darker 60s era industrialism creates a very unusual theme. The level design could have been better, but the time you spend running around in the L.E.A.F suit is so much fun that getting lost is not so bad. The moral aspects of the game stand out very strong and will keep this game in your mind long after you have completed it.

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Shacknews
8 / 10
8 / 10
Sep 21, 2016

A very basic and reductive way to describe Valley would be to say it’s a virtual jungle gym riddled with various toys and obstacles that are complemented well by the LEAF suit.

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God is a Geek
8 / 10.0
8 / 10.0
Aug 25, 2016

Valley is a surprisingly smart and fun adventure game with fluid movement and intuitive controls, although it doesn’t last long.

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Video Chums
7.8 / 10.0
7.8 / 10.0
Aug 29, 2016

Despite its rough edges (and it does have quite a lot), Valley is still a very worthwhile experience.

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Gamerheadquarters
7.8 / 10.0
7.8 / 10.0
Aug 24, 2016

Valley is a game that packs a solid story and a good amount of gameplay length.

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ZTGD
7.5 / 10.0
7.5 / 10.0
Sep 13, 2016

Valley is a mish mash of other games before it, but still retains a unique feeling all to itself and my time with it was pleasantly surprising with it.

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Game Informer
7.5 / 10.0
7.5 / 10.0
Aug 30, 2016

A strange, yet satisfying experience with roots in first-person storytelling, but it wants to be a superhero game at heart

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COGconnected
75 / 100
75 / 100
Sep 3, 2016

Vibration from the controller and the sheer speed and sense of losing control feels great and makes you believe you are in a powerful suit.

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Play Some Video Games
70 / 100
70 / 100
Aug 29, 2016

Valley is also a bit misleading in its design. Although you’re in the great outdoors for much of the game, the path is surprisingly linear. Every little side path leads to a discovery, whether it’s a note or upgradeable materials. The game keeps you in line by running you up against rock walls, cliffs or water. There’s really no reason to explore once you’ve figured this out.

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GameSpot
7 / 10
7 / 10
Aug 30, 2016

Valley is an exciting experience in motion, but its momentum is cut short by the all too brief adventure.

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GamingTrend
70 / 100
70 / 100
Aug 26, 2016

The first few minutes of Valley show a lot of potential, but it quickly falls short, and gives way to repetition, a bad narrative, and some downright disappointing game design. Lasting only 3-4 hours, $20 is a steep price for an experience that leaves you bored and frustrated as often as it proves to be an enjoyable experience.

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Honest Gaming Reviews
7 / 10.0
7 / 10.0
Aug 31, 2016

Considering Blue Isle Studios previous game was Slender: The Arrival, this isn't what I was expecting from this game

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Push Square
7 / 10
7 / 10
Aug 27, 2016

Valley's heart is most definitely in the right place, and for the most part it succeeds in the execution of its gameplay mechanics. Unfortunately, the game's technical faults can't be ignored. The sloppy framerate in particular damages the experience far too much, and has held back what would otherwise be a great game.

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Hardcore Gamer
3.5 / 5.0
3.5 / 5.0
Aug 24, 2016

Valley plays host to movement mechanics that feel awesome to use and a story that eventually becomes worthwhile.

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Readers Gambit
6.5 / 10.0
6.5 / 10.0
Aug 23, 2016

Valley is never going to be on anyone’s “Game of the Year” list, but it does have loads of potential. With a little more time in the oven and perhaps a bigger budget this could have been something special. Instead we are faced with a linear game that feels the need to offer value without committing to delivery.

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COGconnected
61 / 100
61 / 100
Mar 17, 2019

Valley is an enjoyable experience that tells a comfortable narrative through brilliant music, exemplary writing, and a creative setting.

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Bit Cultures
61%
61%
Aug 24, 2016

Valley is a game of strong fundamentals that is mired by the execution of its grander ideas. Though it never comes together into a cohesive whole, it sometimes rises above the sum of its parts. I enjoyed playing it despite its issues, and I believe that Blue Isle Studios has a wonderful game in their future.

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NZGamer
6 / 10.0
6 / 10.0
Sep 2, 2016

Valley’s answer to one of its main mysteries doesn’t quite satiate the curiosity it taunts, though it wisely leaves others unsolved. The questions it does pose it can’t answer, because no one can. That’s the siren Valley will use to carry you by the song of its story – though it is somewhat betrayed by its lack of mechanical prowess. I'm not normally one to be bothered by technical issues – I'm more concerned with messages and ideas, hence I can forgive a few breakdowns on the way so long as we get somewhere. Whether it’s a trip worth taking will depend on your tolerance for bumpy rides and the many spell-breaking hiccups curtailing the credulity of your experience.

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Game Revolution
Mar 20, 2019

For those who can’t get enough of weird first-person treats, this will be a smorgasbord. For everyone else, it’s the perfect game to throw on for an evening’s worth of entertainment. Just don’t expect to retain much of it past your brief fling.

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IGN
5 / 10.0
IGN

Top Critic

5 / 10.0
Aug 24, 2016

In moments of immense speed, Valley’s basic first-person platforming creates some excitement. But those are just moments, and they’re spaced too far apart with empty environments and forgettable combat between them. There are some interesting ideas scattered throughout the world but they’re very hard to care about, since there’s nobody around to be influenced by your actions. A seemingly pointless resource management system presents some interesting aesthetics, but overall, Valley very rarely presents the challenge or consequence it really needs to be addictive.

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Cubed3
5 / 10
5 / 10
Nov 9, 2016

The trouble with Valley is that it has to employ various design decisions in order for both the story and game to function. It wants to have adventurous aspects, but it also wants threats that players must combat. Being able to run fast and jump incredibly far is an awesome and satisfying experience, but it never grows to be anything more than that. The boss encounter towards the end is remarkable, yet also completely out of place. It's emblematic of a game that lacks a cohesive vision. A video game that involves superhuman exoskeleton suits, the ability to manipulate life, and takes place in and around a forgotten WW2 weapons research facility isn't something that can be neatly wrapped up in a five-hour long adventure. The music and graphics are quite excellent, though.

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Tiny Spaceship
Mar 25, 2017

The visual stimulation is stunning, especially in the earlier portions of the game. Coupled with the enhanced movement abilities the L.E.A.F. suit affords, Valley is not altogether unenjoyable. The game had the potential to be quite impactful, making its failure to do so all the more disappointing. There are many good elements, but they’re too shallow and loosely tied together. The game fails to relate to anything the player could care about, leaving it immemorable beyond some impressive visuals and high-intensity maneuvering – hardly justifying its $20 sticker price.

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GameSpew
5 / 10
GameSpew
Tom Willis

Top Critic

5 / 10
Sep 1, 2016

It is unfortunate that the game is a rehash of almost every popular indie game from 2012 onwards, because it starts off fairly well

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Gaming Masters
4.8 / 10.0
4.8 / 10.0
Dec 7, 2016

Valley’s run and jump gameplay is a huge amount of fun when you’re going fast, but the moment it slows you down the gameplay becomes annoying and bland.

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