Valley

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IGN

Top Critic

5 / 10.0
Aug 24, 2016

In moments of immense speed, Valley’s basic first-person platforming creates some excitement. But those are just moments, and they’re spaced too far apart with empty environments and forgettable combat between them. There are some interesting ideas scattered throughout the world but they’re very hard to care about, since there’s nobody around to be influenced by your actions. A seemingly pointless resource management system presents some interesting aesthetics, but overall, Valley very rarely presents the challenge or consequence it really needs to be addictive.

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7.5 / 10.0
Aug 30, 2016

A strange, yet satisfying experience with roots in first-person storytelling, but it wants to be a superhero game at heart

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7 / 10
Aug 30, 2016

Valley is an exciting experience in motion, but its momentum is cut short by the all too brief adventure.

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Mar 20, 2019

For those who can’t get enough of weird first-person treats, this will be a smorgasbord. For everyone else, it’s the perfect game to throw on for an evening’s worth of entertainment. Just don’t expect to retain much of it past your brief fling.

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8 / 10
Sep 21, 2016

A very basic and reductive way to describe Valley would be to say it’s a virtual jungle gym riddled with various toys and obstacles that are complemented well by the LEAF suit.

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8 / 10.0
Aug 25, 2016

Valley is a surprisingly smart and fun adventure game with fluid movement and intuitive controls, although it doesn’t last long.

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Unscored
Aug 26, 2016

I cautiously recommend checking Valley out regardless, because, dreary exposition, excessive darkness and a cruel and unusual checkpointing system aside, it does what it does with polish and expertise.

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8.5 / 10.0
Aug 26, 2016

Despite a few missteps, Valley is an overall rush of an experience. Taking cues from BioShock with some Fern Gully on the side, there are few games that can claim to put players into the metal legs of an interdimensional necromantic freerunner, and be bloody infatuating while it does so.

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70 / 100
Aug 26, 2016

The first few minutes of Valley show a lot of potential, but it quickly falls short, and gives way to repetition, a bad narrative, and some downright disappointing game design. Lasting only 3-4 hours, $20 is a steep price for an experience that leaves you bored and frustrated as often as it proves to be an enjoyable experience.

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7.5 / 10.0
Sep 13, 2016

Valley is a mish mash of other games before it, but still retains a unique feeling all to itself and my time with it was pleasantly surprising with it.

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