The PS5 version of Destiny 2 caters entirely to its committed community with a smooth 60 frames-per-second that accentuates its tremendous gunplay, taking it to new heights for console players. Further perks include another frame rate mode in the triple figures and dramatically shorter load times to ensure the action comes quicker than ever. While new players will continue to be overwhelmed by almost everything it has to offer, Destiny 2 in the next generation is a crowd-pleaser for those already playing - a fanbase that has learned to both love and loathe the experience at the very same time.
The game plays out like your typical DONTNOD experience with environments to rummage through and a handful of dialogue choices to make — affecting the narrative and ending in the process — with a somewhat interesting use case for the Mind Palace. Sam enters a sort of alternate reality where he can piece together crime scenes to gain a better understanding. It’s neat, but nothing you haven’t seen before in past Sherlock Holmes titles. And while one more twist provides the protagonist with a physical manifestation of his sub-conscience, it’s more annoying than helpful. The same can be said of most characters in Twin Mirror, actually.
While Immortals Fenyx Rising may not have too many ideas to call its own, Ubisoft has created a successful amalgamation worth checking out. Simplistic but enjoyable combat provides the basis for a stunning world full of explorative opportunities and a humorous narrative that'll have you chuckling once or twice. Just don't let anyone know what the cause was. Puzzles are definitely a source of frustration, but if you can look past them, Immortals Fenyx Rising provides a formulaic but entertaining experience.
If everything Godfall had to offer was as good as its satisfying combat system, we would be looking at a darn good PS5 launch game. However, in reality, that's the only thing it has to boast about. An inconsequential loot system, recycled environments, and a frustrating mission structure thwart any sort of enjoyment the game might offer. It's not god-awful, but Godfall is going to be very quickly forgotten about.
As solid as the package is, Call of Duty: Black Ops Cold War has to be one of the safest series instalments for quite some time. Multiplayer is seriously starting to show its age with tired ideas and even duller gameplay, leaving the campaign to rescue things. Its open-ended approach allows player choice to take prominence while Zombies is just as deep as ever. A passable effort for the start of the PS5 generation, but Activision must buck up its ideas for next year.
Watch Dogs Legion might look and run better than ever on PS5, but that means little when the game itself struggles to break the boundaries of mediocrity. This next-gen version remains unchanged from its PS4 counterpart as far as gameplay goes, so the boosted performance does little to hide the title's underlying issues. No matter how well it runs, Watch Dogs Legion needs to sort out how it plays.
All The Dark Pictures Anthology: Little Hope wants to be is the popcorn flick of the horror genre. And despite an ending that robs some merit from the experience and intruding load screens, the game achieves that. An interesting cast of characters lends weight and impact to your decisions while the story itself intrigues and surprises. Perfect for an unsettling night in? You got that right.
DOOM Eternal: The Ancient Gods - Part One is so much more of the PS4's best first-person shooter. It doesn't do anything dramatically different from the base game, rather letting its phenomenal gameplay loop revel in new environments and against new enemies. Difficulty spikes present more problems than we'd like, though, to the point where casual players might feel like giving up. Nevertheless, bring on Part Two.
For the few things Amnesia: Rebirth gets right, there is a mountain of reasons why it feels like Frictional Games is still stuck in 2010. This hide and seek style of gameplay has long outstayed its welcome and the game doesn't do enough to lessen the disappointing impact that brings. It's heartbreaking to say, but after the fantastic SOMA, maybe the Swedish developer shouldn't have bothered returning to what it thinks it knows best.
Star Wars: Squadrons has its heart in the right place and a comprehensive, in-depth set of flight mechanics go a long way towards realising that childhood dream of piloting an X-Wing. It achieves the vision in some ways, but in others, the package lacks excitement and content. While excellent PSVR support will be enough for some, a boring story and inadequate multiplayer modes leave a lot to be desired.