ZTGD's Reviews
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And then there is the story; if I was asked to explain this game I would have nothing other than “it’s hard, and has anime vampire girl” Code Vein 2 is stylish, punishing, and unapologetically dense. It just might also be a little too closed-off for its own good, and I think a lot of returning fans will be upset with some of the changes, especially the removal of co-op.
In the end the Fighting Force Collection is more of a curiosity than a compilation of classics. Some people have nostalgia for the first game, it was decent. The second game, however, should have remained forgotten. Core Design started strong and ended with a whimper and I would rather remember them for titles like Tomb Raider and Soulstar, and not the travesty that is Fighting Force 2.
Romeo is a Dead Man is experimental in all the right ways when it comes to its aesthetic and visuals but forgets to try anything new when it comes to its gameplay. The game does pick up in its second half, featuring better bosses and levels, but at that point it is simply too little too late. Fans of Suda’s existing body of work will most likely be able to set these issues aside, but between the poor PC performance, stiff gameplay, and frustrating story, it becomes very difficult to enjoy this piece of ultra-violent science fiction.
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Despite the lack of innovation, Nioh’s blend of character action and soulslike still manages to entertain, with its combat being undeniably polished to near perfection. The dual styles allow for a lot of experimentation when it comes to combat, and the game does a genuinely great job balancing its more traditional level design to fit an open world. Team Ninja’s treks through history remain exciting regardless of the shape they take, but here’s hoping the DLCs will bring in fresher ideas.
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In the end, Taxi Chaos 2 is exactly what it appears to be. A fast, loud, chaotic driving game that exists to fill a very specific void. It may not be the return of Crazy Taxi that fans have been begging for, but it comes close enough to scratch that itch. This really is Crazy Taxi we have at home, and for fans of arcade chaos, that is not a bad thing at all.
Blood: Refreshed Supply is yet another outstanding port of a classic shooter from Nightdive.
The repetition and simple mission structure keep it from greatness, but the charm carries it farther than you’d expect.
Routine is exactly what I wanted it to be.
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It’s engaging, tense in all the right moments, and strangely absorbing once you settle into the rhythm. The rough edges in combat and driving hold it back, and the repetition eventually starts to rub, but the core loop is strong enough to earn its stripes on console.