Overcooked! 2 may not feel like a fully realized sequel, feeling mostly like more of the same with just a dash of new mechanics and online gameplay, but I suspect that's enough for most fans of the original game. I'm certainly not burnt out just yet.
Sea of Thieves feels like a game that should be offered for $10–$20 tops as an early access or game preview product. There just isn't enough content or depth here, its core gameplay is grinding repetitive fetch quests and not a whole lot else, the progression here just isn't fulfilling, and fun factor depends on who you're playing with.
DJMax Respect is easily the hardest music game I've ever played but is also the most jam-packed with songs right on the disc and plenty of content to unlock. While it doesn't feature household named like Aerosmith or other lesser rock bands, it has a little something for everyone.
Past Cure is the worst game I’ve played this year, no ifs, ands, or buts about it. The whole experience feels like a fan game made by someone really into Silent Hill, Metal Gear Solid, and Quantum Break as it desperately tries to combine elements from all those games but fails to capture what made those games great.
While Immortal Redneck doesn't necessarily bring anything new to the table, it does successfully combine the speed of old-school FPS like Unreal Tournament and Quake with roguelike elements to make a pretty fun little game worth your time if you don't mind a little grind.
Metal Gear Survive is the most expensive survival game on the market right now, even at a budget price as far as AAA games go. This, mixed with the fact that almost all the game is made of reused assets, makes the number of microtransactions on offer frankly disgusting, even if none are required to complete the game. Asking players to pay $10 to make a second character is the most offensive money grabbing crap I've ever seen in a video game in the history of the medium.