The Liar Princess and the Blind Prince definitely lives in a story gamer's wheelhouse, but there's plenty here to satisfy those who may not care about a story in games. But I bet you will care about this one by the time you reach the end.
I had my doubts about this game, as I already mentioned. I never once thought there was a way Square Enix could live up to the hype the company has built up for this game. But bravo, it has done it and then some. The developer has refined and perfected the combat. It kept its silliness in tact. It kept in the darker themes and deep moments of self-reflection that we all need every once in awhile. It's, quite frankly, the best Kingdom Hearts game Square Enix has ever created.
If you've been a fan of the LEGO DC titles in the past, then chances are you've already bought the game and aren't reading this at all. If you've never gotten into the LEGO genre before, then LEGO DC Super-Villains isn't a bad dropping-in point. The collectibles are easier to amass, the puzzles have some challenge, and the character creation is enjoyable. If nothing else, you get to hear Mark Hamill's sillier version of the Joker. That alone makes the price of admission worth it.
Ubisoft set out to create an Assassin's Creed game worthy of Odysseus' name, and bravo, they have done it. It's certainly as long as one of Homer's poems, but every minute of it is entertaining, and, well, fun. It never gets old Sparta kicking an enemy off a cliff. Clearing out Locations is always satisfying, especially when they require setting things on fire. Talking to Sokrates will make you question everything about your life and the game itself. Some of the choices you make will have a similar effect. You can't come away from Odyssey without feeling like you were actively part of that great journey, from the highs to the lows and all of the incredible twists and turns in between. This is a voyage you don't want to miss.
Technical issues aside, I greatly enjoyed my time in the Heretic Kingdoms. The hack-n-slash combat with puppeteering strategies always felt fresh, the enemies always presented a challenge on the Normal difficulty, and I never got tired of the vast exploration and puzzle solving. Playing again is inevitable for me, as I'm really curious how much choices affect the puppets and the world around me. I played the goody-two-shoes route this time, by not making pacts with other demons and offering to help everyone under the sun. But I can't help but wonder how differently the game would go if I played as Vlad the Heartless. How would that help me unlock puppets I missed this time? How would it change the already chaotic world? Does it have as many ending varieties as Dungeon Siege III? I also can't help but wonder about the backstories for the other soul puppets I didn't choose. With all of that replayability bubbling under the surface, it's nigh impossible to not recommend Shadows: Awakening to all hack-n-slash RPG fans, especially those who never tire of the tried and true Diablo III formula.
Warhammer 40,000: Inquisitor – Martyr isn't perfect, but it's the first enjoyable WH40K action title to grace the consoles since Warhammer 40,000: Space Marine. While many may write it off as a Diablo III copycat, I believe it's one of its best features, and it has plenty of other elements to set it apart from Diablo. The fact that I felt as thought I was playing out a possible mystery case from the files of Gregor Eisenhorn only added on the glee. It is, without a doubt, the best WH40K game on the PlayStation 4. It's a shame that the unreliable, yet required online connection prevents the praise to reaching beyond that niche audience.
Detective Gallo has most of the telltale signs that this would be a great point-and-click adventure—on paper, anyway. The cartoonish art style, the dark sarcasm, (most of) the puzzles, and the unpredictable story all heavily suggest this game has the makings of a hit. It's unfortunate that a few bad eggs spoil the experience a smidge.
The LEGO games have always been known for their little quirks, but when it comes to pushing a game out with a theater release, they're fairly sloppy. LEGO The Incredibles has all of the symptoms of a rushed game, but at least it doesn't have any game-breaking glitches. It's not a bad LEGO game, but it's nothing to write home about either. It's just incredibly okay, when it should just be incredible.
This is one story that mystery-lovers won't want to miss, much less otome fans, as long as they're willing to slog through an introduction that runs slower than molasses in winter. (It's funny because the game is eternally in winter, you see.)
I can't see me playing a Special Mission each day, but that's because I'm not sure I can spend more time with this unpolished hulk. As much as I've been clamoring for another action WH40K game since Warhammer 40,000: Space Marine, it pains me to say this one does not fill that void. Deathwing has so much potential sitting there with the Dark Angels alone, not to mention roaming a Space Hulk, it's an absolute shame it falls short of the Emperor's expectations. I've been looking forward to this one since I first saw it at several E3s ago. Too bad it's as void and as lifeless as the derelict ships of the Space Hulk itself.
Most otome visual novels are a dime a dozen, and they're usually a guilty pleasure. Psychedelica of the Black Butterfly stands above the rest with its unpredictable, deep mystery and its pathways to the various endings. If you're looking for an atypical otome, especially one where the romantic endings aren't always the happiest, then you owe it to yourself curl up into your couch with this one.
Dragon's Crown Pro is that same Dragon's Crown we all loved and remember from 2013, it's just shinier, prettier, and on the latest console. If you've already played it to completion (or simply to death) on other platforms, there's very little reason to come back for a second purchase.
PlayStation 4 owners certainly got the best deal out of the ~Bouquet of Rainbows~ collection, as the Future Blessings title is tacked on, price-wise, as DLC. Vita owners, I am so sorry that each costs $39.99, and you don't have access to this collection. The combined duo is certainly the best way to go, even for die-hard otome fans. As sweet as the romances are, there simply isn't enough in Future Blessings to warrant an additional purchase. Fortunately, PS4 players have ~Bouquet of Rainbows~ to see all of these romances through to the end, and despite the glaring typos, jumps in logic, and overly simple gameplay, it's worth it to press X to get to the various conclusions.
I started The Raven Remastered with a bit of a soured opinion. Here was this game I had never heard of getting a remaster, it looks like an original Pixar attempt at making human features, and the dialogue is cheesier than the Power Rangers reruns my sons enjoy. I'm so glad I didn't rely upon first impressions, because like Constable Zellner, the game is deeper than it looks and has a story that will keep players guessing. I couldn't ask for much more in a great whodunnit.
The Station is short and sweet, which could be seen as a detriment. However, I liked the fact that there wasn't a lot of fluff to the story, and there weren't any fetch quests or other modes of padding the game to keep it going. There was plenty in the story to tell, and the developers didn't drag it out at all. The brevity actually solidifies how stellar the narrative truly is, and I can't recommend it enough to all gamers who love a good story, especially a good mystery.