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Keri Honea

Favorite Games:
  • Mass Effect
  • Gears of War
  • Dragon Age

148 games reviewed
75.5 average score
75 median score
42.9% of games recommended

Keri Honea's Reviews

Been writing about video games for probably too long. Formerly Editor-in-Chief at Action Trip, now happily serves as a reviewer with PlayStation Lifestyle. Also reviews strategy guides and comics. Has a thing for owls, otters, and RPGs.
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3 / 5.0 - Shenmue III
Nov 22, 2019

Shenmue III deserved something better. The developers should have found a way to meld what makes Shenmue distinctly Shenmue with bringing the game mechanics into 2019. I’m all for remasters of old games and keeping those same clunky mechanics with those old games, including the punishing difficulty. However, I want my sequels to old games to adapt and grow with the times.

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May 31, 2019

As it is now, it’s a bit half-baked and feels rushed. Perhaps the forthcoming DLC will improve upon it, but it’s too much of a shame that we don’t have a more robust product now.

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The Liar Princess and the Blind Prince definitely lives in a story gamer's wheelhouse, but there's plenty here to satisfy those who may not care about a story in games. But I bet you will care about this one by the time you reach the end.

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Feb 12, 2019

This is strictly for the absolute hardcore fans who have been dying to know what happens next with Cardia and her beloved. There's a strong emphasis upon the word “fans,” mind you. Filthy casuals need not apply.

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10 / 10.0 - Kingdom Hearts III
Jan 29, 2019

I had my doubts about this game, as I already mentioned. I never once thought there was a way Square Enix could live up to the hype the company has built up for this game. But bravo, it has done it and then some. The developer has refined and perfected the combat. It kept its silliness in tact. It kept in the darker themes and deep moments of self-reflection that we all need every once in awhile. It's, quite frankly, the best Kingdom Hearts game Square Enix has ever created.

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Dec 18, 2018

My feelings about London Detective Mysteria are as mixed as what the game tries to be. It's not the best or the worst otome I've ever played, and most of the romance routes are rather sweet.

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Oct 19, 2018

If you've been a fan of the LEGO DC titles in the past, then chances are you've already bought the game and aren't reading this at all. If you've never gotten into the LEGO genre before, then LEGO DC Super-Villains isn't a bad dropping-in point. The collectibles are easier to amass, the puzzles have some challenge, and the character creation is enjoyable. If nothing else, you get to hear Mark Hamill's sillier version of the Joker. That alone makes the price of admission worth it.

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Sep 30, 2018

Ubisoft set out to create an Assassin's Creed game worthy of Odysseus' name, and bravo, they have done it. It's certainly as long as one of Homer's poems, but every minute of it is entertaining, and, well, fun. It never gets old Sparta kicking an enemy off a cliff. Clearing out Locations is always satisfying, especially when they require setting things on fire. Talking to Sokrates will make you question everything about your life and the game itself. Some of the choices you make will have a similar effect. You can't come away from Odyssey without feeling like you were actively part of that great journey, from the highs to the lows and all of the incredible twists and turns in between. This is a voyage you don't want to miss.

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Sep 10, 2018

By the way, thanks, devs, for bringing to life my greatest fear as a child—the possibility of getting eaten by piranhas. I'm not going to be able to go swimming for a long time.

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8 / 10.0 - Shadows: Awakening
Sep 5, 2018

Technical issues aside, I greatly enjoyed my time in the Heretic Kingdoms. The hack-n-slash combat with puppeteering strategies always felt fresh, the enemies always presented a challenge on the Normal difficulty, and I never got tired of the vast exploration and puzzle solving. Playing again is inevitable for me, as I'm really curious how much choices affect the puppets and the world around me. I played the goody-two-shoes route this time, by not making pacts with other demons and offering to help everyone under the sun. But I can't help but wonder how differently the game would go if I played as Vlad the Heartless. How would that help me unlock puppets I missed this time? How would it change the already chaotic world? Does it have as many ending varieties as Dungeon Siege III? I also can't help but wonder about the backstories for the other soul puppets I didn't choose. With all of that replayability bubbling under the surface, it's nigh impossible to not recommend Shadows: Awakening to all hack-n-slash RPG fans, especially those who never tire of the tried and true Diablo III formula.

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