If Far Cry 5 didn’t exist, New Dawn could easily have been a new narrative on its own, but because we have something close to compare it to the only saving grace for its fewer features is it’s reduced launch price. If you had a good time in Far Cry 5 and enjoy lite survival mechanics, you’ll have a blast tearing through Hope County, but as a stand-alone Far Cry entry it doesn’t quite hit its mark.
Octahedron: Transfixed Edition is a solid and deceptively simple platformer that uses its challenging structure, pumping rhythm, and striking visuals to create a package designed to overwhelm the senses. While each part is solid, the final product wasn’t enough to hook me into playing long term.
unforgiving camera during combat. Whether you are a fan of Suda51’s work or have never played any of his wild titles before, Travis Strikes Again really is a must play for the absolute lunacy of the narrative and the chaotic – if repetitive – combat.
Darksiders 3 could have done so much more for the franchise as they branched into the Souls-like style of gameplay, however, frame-rate problems, long load times, outdated graphics, and the kind of bugs that shouldn’t be a problem anymore coupled with a lacking narrative and shoe-horned character development left me disappointed.
Mutant Football League is a darkly charming take on football video games, taking real gameplay mechanics and blending in ultra violence, explosions, fire, lasers, death, dismemberment, and so much more to catch the eye of gamers who aren’t interested in your average game of football.
A lack of characters, stages, or much else to do is a big setback given the demand of games today, however being a port of the original game from ‘94 awards it a little more leeway in our expectations. Here’s hoping the sequel due out next year will give us the modern Windjammers title we need.
South Park: The Fractured But Whole's DLC Bring the Crunch had the potential to be a great story and truly fun addition to an already exemplary game. It's short length, lack of content, and unnecessary boss battles to pad the run time of an already short experience feel weak compared to the insane and wild content of the base game itself.