Sword of the Necromancer

Grimorio of Games, JanduSoft, Game Seer Ventures

Weak Man
OpenCritic Rating
64
Top Critic Average
21%
Critics Recommend
Based on 24 critic reviews
Sword of the Necromancer MastheadSword of the Necromancer Masthead

Sword of the Necromancer

Rating Summary

Based on 24 critic reviews
Weak Man

OpenCritic Rating

64

Top Critic Average

21%

Critics Recommend

Based on 24 critic reviews
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General Information

Available on:Xbox Series X/SJan 28, 2021
PlayStation 5Jan 28, 2021
Nintendo SwitchJan 28, 2021
PCJan 28, 2021
Xbox OneJan 28, 2021
PlayStation 4Jan 28, 2021

Developer: Grimorio of Games

Publishers: JanduSoft, Game Seer Ventures

Genres: RPG, Action, Roguelike

What would you do to bring back someone you love? Sword of the Necromancer is a dungeon-crawler action RPG with Rogue-like elements where you can revive your defeated enemies to make them fight alongside you. Turn your foes into allies using the forbidden powers of the Sword of the Necromancer and help Tama reach the dungeon's depths in order to gain enough power to bring Koko back from the dead. Gather a little army of monsters, equip yourself with weapons and relics and level up to take on the guardians that stand between you and your objective. - Turn your foes into allies: use the Sword of the Necromancer to revive defeated monsters and make them fight alongside you. - Gather weapons and relics: each weapon is different from the others thanks to the procedural weapon generation system, which gives them various effects and attributes. - Fight with all your might: defeat your enemies using a variety of weapons and objects and dominating the fluid head-to-head battle system. - Level up: enhance your character by fighting enemies and upgrade your stats. Improve your summoned monsters by fighting alongside them. - Death is not the end: Each try gets you closer to the Necromancer. You will lose all your equipped weapons and monsters, but you will retain half the level you achieved in your run. - Learn the truth: Discover Tama and Koko's past as you advance through the dungeon. - Local co-op play: Use the Flask of Homunculus to create a copy of the playable character and play with a friend in local co-op game. "Legend says that, deep within these mountains, a heretic decided to violate the will of the gods in order to achieve eternal life. The heretic succeeded in this aberrant attempt, and created a tool for forbidden rituals that could grant immortality… and even bring back the dead. Over the years and centuries many have tried to get that power for themselves, but all they found in the Necromancer’s crypt was their demise. They say that the tool the Necromancer created is also a weapon… The Sword of the Necromancer” Tama is a former rogue that is tasked to escort the priestess Koko in her pilgrimage around the continent. During their travel Koko dies, and Tama carries the corpse to the Necromancer's crypt, where legends say there dwells a power that may resurrect the dead. Filled with despair, Tama will enter the dungeon with the aim of obtaining the forbidden power of necromancy, ignoring the dangers that lurk in the shadows.

Sword of the Necromancer Critic Reviews

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Sword of the Necromancer is a fun roguelike, with a unique enemy revival system that sets it apart from other titles in the genre. Unfortunately, a lacklustre combat system and unoriginal story mean that it doesn't quite match up to the absolute best roguelikes out there.

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Sword of the Necromancer manages to bring something new to the flooded rogue-like genre while providing a heartwarming story. It has a multitude of options to allow players to tailor the game to their liking. It's breadth of mechanics allow for tons of experimentation that will keep you coming back until you finally get the true ending.

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Sword of the Necromancer is a neat, engaging, and surprising rogue-like with some great ideas and a curiously deep narrative. The mechanic of reviving enemies to fight for you is a great concept, and general features like diverse weapons and effective combat maneuvers feel superb, however, this strange inventory design feels like a huge setback. The inclusion of the latest update which allows for a more customized experience is an improvement, but it did sour my enjoyment of the game just a little to not have it from launch. As it stands, you can’t really let yourself get attached to anything other than the titular sword which directly contradicts the key point of the narrative; that Tama has grown attached to Koko. If you are looking for a nice, light rogue-like to jump into that doesn’t feel mindless, this is the game for you.

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With nothing to offer besides some pleasant storytelling, we cannot recommend Sword of the Necromancer on any meaningful level. It's not horrible, but it's bereft of both meaningful content and any manner of unique execution. A sequel or heavily-modified relaunch could salvage the game into something much stronger, as the core idea of resurrecting fallen monsters is a decent one, but its treatment here renders it irrelevant. What a shame. This could have been something special. It's not a complete and total disaster – occasionally, when the screen is a little busier, you might feel a flicker of engagement as you dash between combatants – but overall, we'll be leaving this one for dead.

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Trailers

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Sword of the Necromancer - Launch Trailer

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Sword of the Necromancer - Announcement Trailer

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Sword of the Necromancer - Kickstarter Trailer

Screenshots

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