Sword of the Necromancer

WeakSword of the Necromancer header image
64

Top Critic Average

21%

Critics Recommend

Hardcore Gamer
4 / 5
Nintendo Life
4 / 10
God is a Geek
5.5 / 10
TheSixthAxis
7 / 10
Screen Rant
2 / 5
COGconnected
66 / 100
Gaming Nexus
7 / 10
GamingTrend
85 / 100
Creators: Grimorio of Games, JanduSoft, Game Seer Ventures
Release Date: Jan 28, 2021 - Xbox Series X/S, PlayStation 5, Nintendo Switch, PC, Xbox One, PlayStation 4
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Sword of the Necromancer Trailers

Sword of the Necromancer - Launch Trailer thumbnail

Sword of the Necromancer - Launch Trailer

Sword of the Necromancer - Announcement Trailer thumbnail

Sword of the Necromancer - Announcement Trailer

Sword of the Necromancer - Kickstarter Trailer thumbnail

Sword of the Necromancer - Kickstarter Trailer


Sword of the Necromancer Screenshots

Critic Reviews for Sword of the Necromancer

While complaints can be leveled at Sword of the Necromancer based on repetition, that doesn't mean that it's bad.

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With nothing to offer besides some pleasant storytelling, we cannot recommend Sword of the Necromancer on any meaningful level. It's not horrible, but it's bereft of both meaningful content and any manner of unique execution. A sequel or heavily-modified relaunch could salvage the game into something much stronger, as the core idea of resurrecting fallen monsters is a decent one, but its treatment here renders it irrelevant. What a shame. This could have been something special. It's not a complete and total disaster – occasionally, when the screen is a little busier, you might feel a flicker of engagement as you dash between combatants – but overall, we'll be leaving this one for dead.

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I will almost certainly play a sequel if there is one but Sword of the Necromancer is a hard sell. It might be worth resurrecting, but not more than once.

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Sword of the Necromancer is a fun roguelike, with a unique enemy revival system that sets it apart from other titles in the genre. Unfortunately, a lacklustre combat system and unoriginal story mean that it doesn't quite match up to the absolute best roguelikes out there.

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Sword Of The Necromancer wastes its one gimmick.

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If you are looking for a nice, light rogue-like to jump into that doesn’t feel mindless, this is the game for you.

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Sword of the Necromancer is by no means a perfect game, but it's still enjoyable with a few issues here and there. Tama never feels like she's getting stronger and the monsters you summon are hit and miss as to whether they'll actually be effective in a fight or just randomly run around the room going nowhere near where you want them to. The bosses are also hit and miss when it comes to those that require strategy and those that just have you run away for a bit before getting in one or two hits and repeating. However, the story is great and well voice-acted and the soundtrack has a lot of nice tracks to listen to.

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Sword of the Necromancer manages to bring something new to the flooded rogue-like genre while providing a heartwarming story. It has a multitude of options to allow players to tailor the game to their liking. It's breadth of mechanics allow for tons of experimentation that will keep you coming back until you finally get the true ending.

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