Ninja Usagimaru - The Mysterious Karakuri Castle

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Percentile Rank

Ninja Usagimaru - The Mysterious Karakuri Castle is ranked in the 25th percentile of games scored on OpenCritic.

Rating Summary

Based on 10 critic reviews
Weak Man

OpenCritic Rating

64

Top Critic Average

20%

Critics Recommend

Based on 10 critic reviews

Score Distribution

Unscored Reviews

VGChartz
Unscored
Unscored
Oct 2, 2016

Ninja Usagimaru is the definition of a sleeper: low price, niche genre, little to no fanfare. Well, consider this your wake up call. Fans of puzzle platformers will find in Usagimaru a hidden gem with a healthy amount of content and some truly devilish puzzles.

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Scored Reviews

ZTGD
8.5 / 10.0
8.5 / 10.0
Oct 11, 2016

A game for those that want nice, quick, and brain stumping challenges at home or on the go.

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Chalgyr's Game Room
8 / 10.0
8 / 10.0
Oct 20, 2016

Overall, it’s a nice little game to pick up and play while you’re waiting for something, or in transit somewhere, like during a bus ride or your daily commute, but can get incredibly frustrating if you don’t have the patience for it. Surprisingly enough, the worst part of the game isn’t the schizophrenic difficulty or the rather lacking story, but the “escorting” you have to do. The villagers are kinda dumb, and they get scared really easily. It’s also a pain if you have to escort them somewhere, but need them to stay behind because a monster is in your way, because they’ll just walk right into them sometimes. The game feels like one of those hidden gems for puzzle fans, but likely wouldn’t cut it for those looking for a little more action involvement. Remember that ninjas aren’t only sharp with weaponry, but with their minds as well.

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Video Chums
7.6 / 10.0
7.6 / 10.0
Oct 5, 2016

Ninja Usagimaru: The Mysterious Karakuri Castle is a fantastic handheld puzzler that anyone with a fondness for the genre should try.

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NintendoWorldReport
7 / 10.0
7 / 10.0
Oct 9, 2016

While Ninja Usagimaru: The Mysterious Karakugi Castle had some levels that were way too hard, the formula and presentation still work. Most of the levels left me feeling clever, with only a handful leaving me feeling dumb. I would recommend this game to anyone that beat the first one, but this is not the place to start.

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Cubed3
7 / 10
7 / 10
Oct 26, 2016

Sure, the title is long and the gameplay takes a bit to get used to, but this is a unique smaller experience that could fit into short breaks from the rest of life. Make no mistake, it's not the most inviting game, but it does make you feel like you are part of an exclusive club. An exclusive club that fought the base controls and found a fun little title hiding behind them.

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Checkpoint
7 / 10.0
7 / 10.0
Nov 7, 2016

A nice game if you are looking for puzzle to go. While it doesn’t excel at anything it trains your mind with its Mario Vs Donkey Kong style gameplay.

Review in Spanish | Read full review

FNintendo
5 / 10
5 / 10
Nov 12, 2016

Ninja Usagimaru: The Mysterious Karakuri Castle sets up high expectations with its rich audiovisual environment and apparent enormous amount of content to explore, but its extremely demanding difficulty curve and poorly executed controls will send many players in a path of frustration that will not leave them longing for the puzzles where the eponymous ninja rescues the villagers.

Review in Portuguese | Read full review

Nintendo Life
5 / 10
5 / 10
Nov 29, 2016

Overall, Ninja Usagimaru: The Mysterious Karakuri Castle comes off as a very middling experience. When the difficulty isn't wildly ratcheted up, the puzzles can be quite fun to solve, and the presentation is quite charming. Unfortunately, you'll probably be spending a large portion of your time with this game on a handful of levels that present a disproportionately high difficulty that prevent you from playing the rest of the game. We'd give this game a recommendation, but only to those of you who are very patient in your approach to puzzle games.

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GameSpew
5 / 10
5 / 10
Oct 5, 2016

The game begins hard and ends even harder… To be rather blunt and self-deprecating, it made me feel like a moron

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