Top Critic Average
Mario Party: Star Rush might be the best Mario Party game since Mario Party 9 on the Wii and its absolutely a big improvement over the other 3DS Mario Party: Island Tour. I think the initial $40 might be a tad high for a mini-game collection, but there’s definitely enough variety, mini-games, and modes to keep you entertained if you want to jump in.
It can be hard for a game to escape the shadow of other entries in their series, whether it be for good or bad reasons. Mario Party Star Rush manages to separates itself form the other Mario Party titles, both on handhelds and consoles, by being individualistic and a good game in its own right. Mario Party Star Rush a very fun entry in the series that introduces a lot of interesting mechanics, most of which end up in its favor. I would recommend all Mario Party fans pick this up — it is the most refreshing entry in the series in a long time.
If you’re looking for some quick, simply, local multiplayer fun, prefer the old Mario Party mechanics, or want a board game that isn’t boring, Mario Party Star Rush won’t let you down.
It has been three years since Island Tour, and in that time Nintendo has clearly learned more about making the most out of their ageing portable. Mario Party has never felt more exciting, and, especially when friends are in on the chaos, Star Rush shows that the party isn't over for the Mushroom Kingdom.
Mario Party: Star Rush is a fresh take on the series, with new mechanics that keep things quick and unpredictable. The level designs are perhaps a little bland compared to the older titles, but the mini-games, boss battles and additional challenges bring together an enjoyable little package that can quite easily be played solo, with solid multiplayer and an eShop download option for those with a single copy of the game.
With Mario Party: Star Rush the classic and static mechanics of the series finally changes (for the better!). Overall, it's a decent party game, and it's fun to play by yourself, too. Its weak points are a lack of minigames, which make the main mode boring after few hours, and some slow loading times.
Review in Italian | Read full review
Mario Party: Star Rush offers a vast assortment of different modes, and Nintendo should be commended for making an effort to spice up the Mario Party formula with new ways to play.
Mario Party Star Rush’s gameplay design is definitely played on the safe side. The only real ‘off the beaten path’ element in the game is the size and functionality of the game boards, which may or may not work, depending on your expectations. Outside of that, the game follows along with a typical Mario Party title structure, especially in mini game and boss battles (thankfully). The additional modes and option for Amiibo integration help to add some variety, but again, not too far off the typical MP structure. Before we move on to presentation, let me just commend Nintendo for providing friend codes for local players to go head-to-head in the game. I know this isn’t a new concept, but it’s nice to see they understand sharing a game can be beneficial to them and to player loyalty. Bravo to Nintendo for doing this.
It has a lot of smart ideas that will hopefully be used in future games, and there’s a good variety of modes to play with. Some of the modes are light on content but this is still the kind of game to have when you can trash-talk players in person – and there’s even a Nintendo 3DS eShop app that will let people who don’t dive in see for themselves. There’s some good single player modes, but to really see Star Rush’s full potential you’ll probably need to throw a party of your own.
Mario Party: Star Rush displays the series' evolution within its standards. Adding a needed innovation in the form of free movement across the game boards, the latest installment of Mario Party brings its usual mix of multiplayer frenzy and competition for coins and stars. As before, this is not the most indicated game for those who stick with mostly solo experiences but anyone with a group of friends will not come out disappointed.
Review in Portuguese | Read full review
Mario Party: Star Rush achieves its goals. It's entertaining, charming and offers some easy-going minigame fun. The main modes have a nice variety and sense of purpose, and aside from two duds the overall offering includes a mix of longer-form and quickfire gameplay options. The free 'Guest' download is a brilliant touch for quick and easy local multiplayer with only one full copy on hand, and even though the minigame collection isn't Nintendo's finest we've enjoyed some light-hearted - and occasionally feisty - games with family and friends.Mario Party: Star Rush may not excel in many ways, but it addresses some complaints from past entries and delivers some harmless entertainment. We're not sure you should rush out to buy it, but it still shows that Mario and company can be stars of a party.
Mario Party: Star Rush does a lot to recreate the feeling of couch-based multiplayer and pioneers with a handful of new modes, but succumbs to its portable limitations in time.
Mario Party Star Rush tries to mix up the old party formula by adding new twists such as Toad Scramble’s more open maps as well as AI-ally recruitment in the mix. The lack of larger, more interactive board game maps like those seen in past games is a letdown and the mini-game selection can be hit or miss. At the same time, the new touches combined with fun boss fights and the ability to play 4-player versus matches with just one copy of the game make this a treat when played with others. If you’re looking for a fun party game to play with friends and family on the go or even at home, Mario Party: Star Rush is a conniving, backstabbing blast.
Mario Party Star Rush gets rid of a few bad ideas from the previous games in the series, but it just doesn’t have the staying power to keep players come back for more week after week.
Mario Party: Star Rush is a game with great parts and weak parts, which results in a very entertaining game for a few hours, but it will fail to entertain the player more time due to its lack of variety.
Review in Spanish | Read full review
Mario Party: Star Rush isn’t the Mario Party game we all were hoping for and a return to form for the series, but I think it’s a step in the right direction after the questionable Mario Party 10 on the Wii U. The party isn’t as hype as it needs to be, but some will be able to find a good bit of enjoyment in this title.
Mario Party: Star Rush can be a charming title at times, and definitely shows some promise. However, the game tries too hard to separate itself from its predecessors which causes its mechanics to fall under the pressure of trying something drastically new.
If you and your friends still regularly play your 3DS then Mario Party: Star Rush is a fun entry to the handhelds library, but won’t keep your interest for a prolonged period of time.
I want Mario Party to get its mojo back. The development teams behind the games need to understand why it was so entertaining back in the day; yes, it had minigames, but those minigames were made entertaining because you were playing a glorified Snakes & Ladders game at the same time, with all the hilarity that comes when a friend rolls their dice and has the misfortune of landing on a snake. Sadly, Mario Party: Star Rush is the latest game that fails to realise that simple truth behind the appeal of the franchise.
Much like the console Mario Party on the Wii U, getting the most out of the game means you probably should have a compatible Amiibo on hand. For some modes this can mean that you gain a perk, such as an extra power up collected every time in Coinatholon or an extra try in the Challenge Tower. This could be used as an unfair advantage against human players in a game where luck is the main concept, which may not sit well with some players.
While Star Rush isn't the horrible 'car' wreck of the past two titles in the series, it is hardly recommendable due to a lack of mini-games and thus content, even if four players can play nearly the full game pending one other in the same room has the game (there is no online play to speak of, in case you were wondering). It is a shame, honestly. If there were around 30 more mini-games, and more bosses, this would have been easily recommendable, but as it stands at $40, it feels too expensive for what little is here. Now if you'd excuse me, I'm going to go to my Reggie shrine that I have in my closet and perform a blood sacrifice in hopes of getting a remastered collection of the classic games for the Switch. Praise be to his body, as it is always ready!
Mario Party Star Rush’s modes range from OK to uninteresting, and even the fun mini-game challenges can’t make up for the boring overall package. The sheer repetition of events is a major problem that saps the excitement out of this party. After a few trips through Mario Party Star Rush’s modes, you’ll have seen nearly everything it has to offer.
Mario Party: Star Rush had one good idea, but lost sight of everything else that makes the series great. Ditching turns, and having players roll and move at the same time is interesting and does fix a problem that many have had with the series. But in making this change, and reshaping so much of the game, most of the fun was lost along the way. It’s admirable that Nintendo is aware of the problems the series has had, and is trying to fix them, but there’s just nothing here to keep players interested, unless they’re dying for a new multiplayer experience on the 3DS.
Overall, Mario Party: Star Rush has some fun and original mini-games, and looks great. Toad Scramble’s new fast-paced simultaneous is enjoyable enough, but it’s too bad it can’t be played online.