Percentile Rank

Everything is ranked in the 56th percentile of games scored on OpenCritic.

Rating Summary

Based on 49 critic reviews
Fair Man

OpenCritic Rating

73

Top Critic Average

50%

Critics Recommend

Based on 49 critic reviews

Score Distribution

Unscored Reviews

Fintendo
Unscored
Unscored
Jan 27, 2019

"A game, an art performance or just philosophical rambling? Hard to say."

Review in Finnish | Read full review

Nintendojo
A or higher
A or higher
Jan 30, 2019

Despite its almost complete lack of traditional gameplay concepts, Everything still manages to offer enough of a hook that it should avoid the more pedantic corners of the gaming community concerned about what is truly a game.

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Kotaku
Unscored
Unscored
Mar 22, 2017

Maybe it was that little touch, or maybe it was the fact that I was a bleary-eyed mess playing the game at 4 AM, but I felt so connected to… everything.

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TheSixthAxis
Unscored
Unscored
Mar 27, 2017

What you get out of Everything will depend entirely on you. You may get bored within minutes just as easily as you could spend hours wandering around alien continents as a slice of pizza. I'm not sure it can be described as fun in a traditional sense, and it sometimes feels like you are being forced to sit through through a complex lecture mixed with a dash of group therapy, but other times it can be utterly hilarious as you make baby tractors by dancing.

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Digital Chumps
Unscored
Unscored
Mar 26, 2017

Effective (probably) if not completely unorthodox, and it only works as intended, whatever that intention is, a few times.

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Everyeye.it
Unscored
Unscored
Mar 27, 2017

Everything is an undefinable game in which we can literally control 'everything' we see. The new product made by David OReilly is an exaltation of senses and freedom, beauty and wonder.

Review in Italian | Read full review

Washington Post
Unscored
Unscored
Apr 6, 2017

I can only hope that "Everything," opens the door for more philosophical games; it is the rare game that may push you to want to lead a better life.

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Spaziogames
Unscored
Unscored
Apr 22, 2017

Everything can't be described as a game, it is a journey made by the mind of David OReilly, a pure experience of about it is the meaning of our life.

Review in Italian | Read full review

Rock, Paper, Shotgun
Unscored
Unscored
Apr 25, 2017

By throwing out most of Spore's traditional mechanics in favour of a cross between Katamari Damacy and Nested, Everything gets closer to sublimity. And though I don't think it gets all the way there – not for me, not right now – the silliness is constant and delightful.

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Superlevel
Yes
Yes
Apr 29, 2017

Fanciful gameplay meets philosophical discoure - Everything is a small masterpiece in spite of its rocky start.

Review in German | Read full review

Scored Reviews

Digitally Downloaded
Digitally Downloaded

Top Critic

Mar 29, 2017

The best way to describe Everything is that it's a game that lets you play as everything. I don't mean that in the sense that you can play as anything, though you can do that (at least, any of roughly 1000 different things coded into the game). Rather, I mean that it's a game that lets you play as a conceptual Everything – that one grand, all-encompassing thing that we are all part of, that binds us together, and that exists within all of us.

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Guardian
Mar 24, 2017

This persistence in spite of everything is Everything's strength, but it is also to its detriment. It can begin to feel fairly lonely to exist in a universe which isn't affected by your existence, or your changes.

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Words About Games
9 / 10
9 / 10
May 9, 2017

Everything is a game that won’t be for everyone. It probably won’t be for most people. At the same time I’d urge everyone to give it a go.

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PS4Blog.net
9 / 10
9 / 10
May 1, 2017

You're either going to love or hate Everything. It's that type of game as it offers an experience that is pretty out there which is not going to be everyone's cup of tea. Do I recommend the game? Certainly! It is a voyage that has to be experienced. I'm sure that even if you don't end up liking the game, it will still leave its mark on you – you won't be forgetting about this game anytime soon!

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Polygon
9 / 10.0
9 / 10.0
Mar 21, 2017

This is an exceptional piece of fantasy fiction, a metamorphosis machine, a toy, a game like no other. It's a work of deep imagination, humor and thoughtfulness. Everything held me captive for many hours, and will continue to do so. It's brave, bizarre, compelling and beautiful.

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Quillstreak
86%
86%
Apr 24, 2017

A perfect use of the Video Game medium to create an emotional experience, This Hitchhiker's guide to the galaxy is a fun, introspective jaunt that provokes and soothes the mind in equal measure.

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COGconnected
85 / 100
85 / 100
Jan 29, 2019

After discussing it for a few minutes, I feel like I want to thank you all for coming to my TED talk. That’s because it’s so impressionistic, existential, philosophical … all the things people invoke when they want to convince you that video games can be art. But Everything has a leg up on a lot of those art-installation-as-games. Everything is also a lot of fun!

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COGconnected
85 / 100
85 / 100
Mar 30, 2017

Everything wants you to explore the full scope of the universe. A universe that we often forget consists of much more than our own short and small lives.

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Game Informer
8.5 / 10.0
8.5 / 10.0
Mar 23, 2017

The controls take some getting used to, but Everything is easy to understand and play

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GameSpace
8.2 / 10.0
8.2 / 10.0
Jan 9, 2019

A solid game, but not for everyone, Everything is all about exploration, curiosity, and looking to what's around the next corner. If you're not worried about scores, the big boss fight, and want a game that you can chill out with while you listen to great music, then Everything is for you.

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Digital Chumps
8 / 10.0
8 / 10.0
Jan 18, 2017

David O’Reilly’s Everything is quite the experience and journey to undertake. It’s simple, yet deep. It asks you to think about ‘just being’, but encourages you to explore the thoughts and emotions of other beings in the game. It’s a lightly addictive game that will have you staring at your television for hours and leave you wanting to keep the experience alive for no particular reason other than to keep going, which could be a metaphor for any living creature struggling to know the how and why they exist.

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PlayStation LifeStyle
8 / 10.0
8 / 10.0
Mar 21, 2017

No matter if I was playing or watching, every hour I spent with Everything was an interesting one. Much like life itself, there were moments of beauty and laughter, but also sadness. It's undoubtedly a strange creation, but no other game can allow players to listen to Alan Watts discuss the interplay of difference while watching 10 outhouses perform a dance that results in a baby outhouse somehow being born. There's something special about these moments, and it's why Everything will be on my television screen for a long time to come.

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PC Gamer
80 / 100
80 / 100
Apr 27, 2017

Funny, philosophical, and deeply, deeply weird, there's nothing else quite like Everything on PC.

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Checkpoint
8 / 10.0
8 / 10.0
Mar 27, 2017

As an experimental game, Everything is not for everyone, whoever it pushes the boundaries on what a video game can be.

Review in Spanish | Read full review

VGN
8 / 10.0
8 / 10.0
Mar 27, 2017

Everything is different from anything you've ever tried in your life. For this reason, it can split the community and open a debate about the meaning of the videogames, the philosophy behind them, and what can/should be told in a game. The new creation from game designer David OReilly is not suitable for everyone: only if you are willing to get involved, you will really have a chance to enjoy the concept behind it.

Review in Italian | Read full review

Push Square
8 / 10
8 / 10
Mar 21, 2017

Everything is not for everyone, and thus it's a hard game to score. This existential experience is not quite as pretentious as it appears to be, but it will still leave you mindful of your worth to the world – and the universe as a whole. Honestly, if you've ever found yourself enchanted by the sheer scale of space itself, then this game does an incredible job of communicating that through rudimentary interactivity alone.

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PCWorld
May 2, 2017

Everything asks you to contemplate your place in the universe by inhabiting the point-of-view of hundreds of other creatures, plants, and objects.

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GameSkinny
Mar 24, 2017

Reaction to Everything is going to be absolutely all over the map, because, well... it's everything! It's a toss up whether any given gamer is going to love or hate it.

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GameSpew
8 / 10
8 / 10
Mar 31, 2017

Everything is, at once, utterly bizarre, brilliantly hilarious and incredibly profound.

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Nintendo Times
7.5 / 10.0
7.5 / 10.0
Jan 11, 2019

GOOD - Everything is an interpretive experience game, and one that’s quite hard to score, as so much of it will come down to personal engagement. The collection and exploration mechanics are well defined, and getting to hear some of Alan Watt’s speeches is a treat and further adds to the gravity of the game. For many, this will be too random of an experience, but I implore giving it a go as it’s a relaxing game to enjoy.

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Post Arcade (National Post)
7.5 / 10.0
7.5 / 10.0
May 1, 2017

David O'Reilly's unique universe simulation strives to create connections – some physical, some assumed – between literally everything

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Use a Potion
7.3 / 10.0
7.3 / 10.0
Mar 26, 2017

At its very core, Everything almost feels like the antithesis of a video game; sure, you’ve got the full freedom to interact with this colossal universe that seems to reinvent itself over and over, but it’s hard to find a purpose to anything that you’re doing. Whilst the lack of a real objective saw the game’s allure wearing thing on me after a few hours, actually seeing this universe and how expansive the interactive freedom offered to the player is was INCREDIBLY impressive and worth the admission price alone. Unless you’re seriously into collecting everything in a video game there won’t be much in Everything that’ll interest you for the long term, but those impressive opening hours alone make it worth checking out. With a fairly low price-point and considering the fact that there’s nothing else out there quite like it, I’d definitely recommend trying Everything just to experience how unique a creation it is.

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games(TM)
7 / 10
games(TM)
games™ Team

Top Critic

7 / 10
Feb 9, 2018

Wilfully weird and captivating

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EGM
7 / 10.0
Emma Schaefer

Top Critic

7 / 10.0
Jan 10, 2019

Everything is a philosophy lecture turned into a game, and if you're looking for some new insight on life and a sandbox to play in while you listen, it'll provide. While the game offers up hundreds of choices of objects to become, it comes at the sacrifice of everything feeling the same.

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PlayStation Universe
7 / 10.0
7 / 10.0
Mar 21, 2017

Everything provides a mellow environment to explore, with the perfect auditory compliments for your journey. The experience may be lost on some, but that's okay. Others will thoroughly enjoy getting lost in the experience, despite minor frustrations like the needle-in-a-haystack search.

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Destructoid
7 / 10.0
7 / 10.0
Mar 20, 2017

Everything feels to me like a mellow, less aggressive take on Katamari Damacy or Noby Noby Boy, a curious, reflective novelty that, for players in the right kind of mindset, can spark something profound.

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Nintendo Life
7 / 10
7 / 10
Jan 14, 2019

Everything really does deliver on its abstract concept, but only if you're willing to boot it up with an open mind. There's no action, or even a cohesive plot. There are no XP bars to fill or loot to collect – just a universe and you, and a desire to determine just who ‘you' really are. The basic textures and colours (and the hilarious way creatures just roll about like possessed statues) might stifle some, but Everything's worth is more than skin deep. It's a risky game – some will love it and some just won't get it at all – but it's an experience well worth undertaking, regardless of where you end up.

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God is a Geek
7 / 10.0
7 / 10.0
Mar 22, 2017

The sheer scope of Everything is an incredible achievement, and it does offer at least a few hours of entertainment, before it inevitably becomes a bit stale.

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CGMagazine
6.5 / 10.0
6.5 / 10.0
Apr 24, 2017

As much as I wanted to enjoy Everything, it's an empty experience trying to be deeper than it really is.

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Cubed3
6 / 10
6 / 10
Mar 21, 2017

Everything will no doubt be included in the "Is it or is it not a game?" debate, but it is an interesting space to explore. It's exactly as odd as it sounds, and many may walk away from it begrudgingly. If you stick it out, though, you may find something here that really scratches an itch you never knew you had. The problem is: how long can it be scratched before the itch goes away?

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GameSpot
6 / 10
6 / 10
Mar 21, 2017

Everything is a grand experiment that manages to inspire and disappoint in equal measure.

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Gamefa
6 / 10.0
6 / 10.0
Dec 30, 2017

Everything is a half baked game but you can still play it and enjoy doing it. The game keeps you entertained for a while so you can give it a try. Everything is a good simulator and a bad game.

Review in Persian | Read full review

Digitally Downloaded
Digitally Downloaded

Top Critic

Jan 14, 2019

As a whole, “Everything” is marvelous. You’ll find yourself entranced, however briefly, in the game’s faux-universe. For such minimalistic gameplay, it’s actually quite mesmerising. I played it for much longer than I anticipated before starting it up for the first time, and looked forward to it later; for that, it gets big points from me. But I am legitimately saddened by the shortcomings of autoplay, and hope it sees an update. I also can’t ignore the myriad crashes I encountered.

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Nindie Spotlight
6 / 10.0
6 / 10.0
Jan 11, 2019

If this sounds fascinating, that’s great, and there’s a certain degree of entertainment in controlling a tree, a segmented fence that behaves a bit like a snake, or even planets. I find philosophy to be interesting and this visual exploration of some concepts is novel at a minimum, but just understand that it’s more of an exercise than a game. It does track what you’ve managed to take control of, and perhaps you’ll want to be sure you be every form of plant in the game but aside from that or simply tracking down all of the different info tidbits or audio clips there’s not much more that it has to offer. If none of the above has scared you off I’d think you’ll find Everything to be enjoyable, it’s just such an unusual experience that I can’t ignore the fact that it won’t be for everyone.

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NintendoWorldReport
5.5 / 10.0
5.5 / 10.0
Jan 31, 2019

Alan Watts' philosophy lectures are intriguing, but it's not very interesting getting from one lecture to the next. I was never able to be engaged or immersed in the world. Despite being a game about how all things are related, I found the silly, empty experience of Everything very unrelatable.

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GameZone
5.5 / 10.0
5.5 / 10.0
Mar 25, 2017

Everything more than lives up to its name, though its thinly crafted gameplay raises the question if it's even a "game." This one is for niche fans only.

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VideoGamer
5 / 10
5 / 10
Apr 19, 2017

A nice, weird walk and a philosophical lecture, both unfortunately ruined by how hard the game drives its point home. Everything would be cleverer if it wasn't seemingly trying to be so clever.

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Sirus Gaming
5 / 10.0
5 / 10.0
May 20, 2017

Everything is not an experience for everyone. Considering how trippy and weird the game is, I guess the most enjoyment you are going to have with this game is when playing it with friends while drunk or high.

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NEOsite
3 / 10.0
3 / 10.0
Mar 24, 2017

Vast ambitions and poor overall quality. Form over substance, which may be appreciated for the magnitude of the virtual world and nothing else.

Review in Polish | Read full review