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It's big on personality too, from the wide choice of thief avatars to the Gangs Of New York toughs and the comedy cockernee urchins, and I dig the Darkest Dungeon But Chipper cut-out art style.
“If what is currently available is any indication of the final product, Antihero is going to be good.” I’m happy to say that this statement from my preview stands. Having just released, Antihero simultaneously places you in the role of being a Master Thief and the leader of a guild as they take to the streets in order to both make it theirs and remove any competition that dares to get in the way.
Anyone who is a turn based strategy game fan should be checking out Antihero, which deserves to find an audience so that its multiplayer base can flourish. This is a game that is easy to learn with a campaign that teaches you all the basics, but it can then throws a number of challenging scenarios at you. Antihero is a game that offers something a little different in the strategy genre, that's easy to learn before throwing some challenging scenarios at you, and is genuinely fun to play.
I know Antihero isn't going to suddenly become the most popular game and get Call of Duty numbers, but it definitely deserves your support if you like well made surprisingly deep strategy games that are easy to pick up and even easier to get hooked. Where else can you play a video game over days if not weeks with email notifications letting you know when your opponent has moved? I highly recommend everyone try that experience at least only once.
The experience was very well thought of, and Antihero is one of the few indie games that I see myself returning to play day after day. I only wish they can add 3 or 4 more players and have bigger maps as the chaos will be entertaining. Despite certain bugs, I highly recommend everyone to play the game at least once, it is something rare and a true hidden gem yet to be discovered.
Luckily, as the real answer to that classic Killers song is that we are both humans AND dancers, it’s still possible for something to be really unique while not feeling unnatural. In comes Antihero, a stealthy tactics game all about being a thief in Victorian England. You start up a guild of rogues, dispatch urchins to do your dirty work, and work to tear down the aristocracy from the ground up. It’s one part board game, one part brainwork, one part RPG and all parts viciously fun.
I can plainly see that Antihero would make an excellent game on just about any system it touched – from the tablet and phone to the lovely new portable Switch and even the big boy home consoles. On PC, it’s brilliant, but I can’t help thinking I’d choose to play it more if it were with me on the go. Get on it, Versus Evil! Overall, given my brief time with Antihero, I recommend it for fans of turn-based strategy looking for something new in a tried and true genre. It’s pretty great, my friends.
Overall Antihero has amazing and engaging gameplay that requires you to think rather than brute force it. The style is refreshing alongside the continual addition of mechanics keeping every level feeling fresh.
Antihero is a solid turn-based strategy game, with some nice ideas in a system that is simple but effective. There is also a well crafted Campaign, and multiplayer modes that are perfect for every kind of player.
Review in Italian | Read full review
Despite some flaws, and peaks of excessive difficulty or easiness, Antihero is an enjoyable game. It's not particularly excellent, but it can be a nice title for turn-based strategy fans.
Review in Italian | Read full review
Antihero is an enjoyable game and I’ve found myself often diving into it when I’ve got a few minutes to kill. Unfortunately it lacks that killer hook that would get me invested and playing it more rigorously.
Easy to learn, Antihero excels in its early game mechanics, but lack of variety and ways to break through enemy defenses in mid to late game turn matches into a slog.
Review in Portuguese | Read full review