Top Critic Average
White Day: A Labyrinth Named School is a shocking surprise that has come out of nowhere. The suspense, encounters, and puzzles make for an unforgettable experience deserving of the horror moniker.
It's scary. Like, *really* scary. But what may be the scariest thing of all, is the fact that you've probably never heard of it. So I implore you to change that. Sharpish.
White Day: A Labyrinth Named School offers gamers an updated version of a Korean survival horror classic. The jumpscares can be a little hackneyed, and the plot a little clichéd, but the game offers a surprisingly deep and unsettling experience to those who are patient and willing to deal with the occasional bug.
White Day: A Labyrinth Named School is an entertaining horror game that hits all the right notes. There's plenty of content to experience, not to mention several difficulty settings so that players of all skill levels can enjoy its story and setting. If you're looking for a horror game on PS4 to scratch that itch, then you definitely need to check this one out!
Let it be known that White Day: A Labyrinth Named School frightened me on multiple occasions and kept me feeling anxious through most of the story, like every good survival horror game should. For a game originally released in 2001, there are some truly terrifying scenes to experience, but the repetitive Janitor encounters and reused assets make the game feel frustrating and repetitive towards the final puzzles of the game.
White Day: A Labyrinth Named School is worth checking out if you're into horror games. While the main story is a bit simplistic, and it is far too easy to overlook a key item resulting in unnecessary time spent back-tracking, White Day has a perfectly terrifying ambiance. A campaign length of 8-12 hours is also justified by its $29.99 USD asking price. Sure, some of White Day‘s mechanics may be stuck in the past, but there's a certain charm in being limited in the number of saves you can have, and experiencing new and exclusive horrors at higher difficulty levels.
If you can get past some minor control issues, White Day: A Labyrinth Named School is a unique horror experience with great level design, a gripping story, and more ghosts than you can shake a purification stick at.
Retaining the charm of a classic horror game with focus on survival and exploration, White Day attempts to bring Asian horror elements into the mix and presents an interesting story premise that urges you to uncover its mysteries. However, some of the dated gameplay mechanics appear as a blemish on an otherwise great game.
White Day: A Labyrinth Called School has a strong and very compelling narrative. Finding out the school's hidden secrets and more about the ghouls that meander the halls will be a riveting experience to gamers.
White Day A Labyrinth Named School may be a legend out of South Korea, but the truth be said, it's not as scary as they told us. On the other hand, it's an intense, hard and efficient survival horror experience, scary as hell and also with a high level of re-playability.
Review in Spanish | Read full review
White Day: A Labyrinth Named School presents a thrilling story, the player is constantly surprised, the situations are very exciting, the chase is breathtaking, but it is very difficult in the second half of the events and confrontations that have been dominated by randomness and similar design to all the floors of the school, and also suffered from the level of the graphics that does not fit a game released in 2017.
Review in Arabic | Read full review
With 9 different endings and playthroughs taking anything from 10-12 hours for your first time, plus multiple difficulty levels that crank up scares that are unique to that mode, there's a lot of content here for horror fans to sink their teeth into.
White Day: A Labyrinth Named School is a good remake of a decent survival horror. The game structure is quite affected by the consequences of aging. Some terrible game design choises are very easy to spot and weigh heavily on the enjoyment of the game. The aficionados will love it despite its flaws, while the younger generation might not be convinced such an old school game.
Review in Italian | Read full review
White Day: A Labyrinth Named School is no way a perfect horror game, quite frankly far from it, but what it has going for it is a nostalgic charm and some really cool ideas that many developers should take a note of. For serious enthusiasts, it will be a real treat as it changes up a lot of the typical horror formula.
It’s not a game for everyone. As a remake of a cult classic with a reputation to maintain and loyal fans to come through for, the new White Day is a sound investment. Those enrolling blind may end up taking the withdrawal.
Whilst it’s certainly not flawless, I actually enjoyed playing through White Day: A Labyrinth Called School. It felt like one of the old-school survival horror titles I played back in the good old days with its cryptic puzzling and eerie atmosphere, and whilst it didn’t feature any form of combat it did ensure that the showdowns with the ‘villains’ were always tense affairs – even if the game WOULD leave you frustratingly waiting for them to get out of your way at times… I wouldn’t recommend playing through the game countless times to unlock all the endings unless you’re a real die-hard completionist, but those who give White Day: A Labyrinth Called School at least one run through should be pleasantly surprised by what it offers. It won’t reach the heights of the likes of Outlast or Resident Evil 7, but it’ll certainly give you an atmospherically enjoyable old-school horror experience.
In any case, White Day has some good scares and decent puzzles that you have to play hide-and-seek to reach, but it doesn't quite live up to its legends. In 2001, it was probably one of the scariest games in existence, and you can't fault it for not matching modern horror heights, but in any era the backtracking and waiting for the janitor to pass over and over isn't the greatest gameplay experience. Still, this will do the job if you can't wait til Halloween for a six- to eight-hour ride.
White Day: A Labyrinth Named School is one of those games you need to try in your free time. At first look, you may dislike the graphics and its characters, but if you give it a second chance, it might be able to fascinate you. However, besides having its strengths, there are some gameplay related issues which may cause you to stop playing the game halfway.
Review in Persian | Read full review
White Day: A Labyrinth Named School is an interesting horror, which connects urban legends in the style of Korean horror movies with good puzzles. Annoying factors and some flaws seriously spoil the final impressions, but if you like exploration, reading notes and logical solutions in games, this project will give you a lot of fun.
Review in Russian | Read full review
In the end, White Day: A Labyrinth Named School does not quite live up to its legend as a hard to find, harder to run niche horror game, but there are a lot of nostalgic touches to appreciate for longtime fans of horror games. Consequently, those fans may be the ones who will be able to tolerate the game's archaic shortcomings the most.
White Day certainly has some things going for it, it has great atmosphere, the puzzles are all fun to do and the optional ghost scenes are all really interesting. But when it comes down to it there’s really nothing else going for it besides these things. The AI can be wonky at times and there will be some frustrating deaths. The story is kinda barebones but forgivable. I would suggest this game to someone who is a mega-fan of horror games, but not to someone who isn’t since there are WAY better games out there. All things considered, I think the game is just alright.
White Day: Labyrinth Named School is an anachronistic, game that comes out on PS4 out of time and shows a lot of years on its shoulders. Despite the obvious efforts to keep up the graphic and the atmosphere at times disturbing, the Korean title White Day: Labyrinth Named School is an anachronistic, awkward title that comes out on PS4 out of time and shows a lot of years on its shoulders. Despite the obvious efforts to keep the technical sector and the disturbing atmosphere at times,White Day: Labyrinth Named School is an anachronistic, awkward title that comes out on PS4 out of time and shows a lot of years on its shoulders. Despite the obvious efforts to rejuvenate the technical sector and the atmosphere and sometimes disturbing, the Korean title fails to thrill.
Review in Italian | Read full review
White Day: A Labyrinth Named School may not be the king of fear and terror anymore, but it could still be a worthwhile experience for horror fanatics. This blast from the past certainly brings with it a lot of baggage such as the clunky puzzles and glitchy AI, but it has enough intrigue to it that we're still left pondering its story and themes long after the credits rolled. White Day is most definitely not a remake for everyone, but those wanting to take a trip down memory lane may leave somewhat satisfied.
White Day: A Labyrinth Named School is a concept that has a breadth of brilliance to it that it just cannot reach due to budgetary limitations. It looks like a game from the early 2000s that was thrown in an HD up-rezzing machine, and plays like one, too - for better and for worse. The fact that this was actually a remake of a game from that period probably explains why it feels this way. The thing is, Resident Evil HD Remaster was also a port of a remake from the same era, and while it is understandable that they may not have had the budget that Capcom had to expand on this old game, that ultimately is not the case for Frictional Games' Amnesia. Maybe White Day's concept is just too ambitious for the team to fully really realise, and the best that anyone can tell them is a hearty "better luck next time." This K-horror game is only recommended to the most hardcore horror enthusiasts who might be curious to see another culture's take on the genre.
White Day has plenty of problems though it's easy to see why some may see it as a cult hit and why its creators wanted a revival. It's a clunky, vague, and often frustrating game yet, at the same time, there's this great setting and some clever puzzles at work. It's just a shame that, in order to get to the good stuff, you're almost guaranteed to face some hardship.