Percentile Rank

ScreamRide is ranked in the 52nd percentile of games scored on OpenCritic.

Rating Summary

Based on 47 critic reviews
Fair Man

OpenCritic Rating

72

Top Critic Average

47%

Critics Recommend

Based on 47 critic reviews

Score Distribution

Unscored Reviews

Eurogamer
No Recommendation / Blank
No Recommendation / Blank
Mar 2, 2015

It's a few minor tweaks away from something special, and the same applies to Screamride as a whole. While there's nothing in Frontier's latest to make your stomach churn - with the possible exception of its honkingly awful dubstep soundtrack - there's not quite enough here to get your pulse racing either.

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TechnoBuffalo
Buy
Buy
Mar 2, 2015

ScreamRide for Xbox One does't worry about all the detail of managing a park, you have one goal stretched across three game modes: Amuse and thrill at any cost.

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Scored Reviews

Gaming Nexus
9.5 / 10.0
9.5 / 10.0
Mar 2, 2015

ScreamRide is currently the most fun I have had with a videogame in 2015 so far. I think the idea of this game is brilliant, and it is absolutely addicting to play. With three separate career modes, a beautiful physics based destruction system and the sandbox mode, this should keep you occupied for quite some time.

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Game Revolution
Mar 1, 2015

Screamride may not revolutionize the genre in a deep compelling way and it doesn't have strong multiplayer options, but it's pure entertainment and packs in as much content as a world-class amusement park. If you've been wanting a game that makes you scream "WHOO!", Screamride has just the ticket.

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Pure Xbox
9 / 10
9 / 10
Mar 2, 2015

ScreamRide is thrilling, addictive, fun, enjoyable, well-crafted, rewarding, challenging, and has the potential to go on to be a long and successful franchise. It isn't just about holding on to your hat as you fly down a vertical drop, building the biggest coaster you can, or trying to hold on to your lunch as you hit an inversion at 120mph. There's thought, the tools for a community to spring up around it, and lots of longevity here, and at really is only some very minor niggles that stops ScreamRide from picking up perfect marks.

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Digital Chumps
9 / 10.0
9 / 10.0
Mar 2, 2015

Peers in seemingly disparate genres have assumed mastery over impulsive tests of skill, the strategic obliteration of unreliable architecture, and a judicious regard for practical engineering, but none have been arranged together as uniform and effective as ScreamRide. For a game so persistently engrossed in outlandish destruction, its accompanying structure is surprisingly sound.

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Post Arcade (National Post)
8.5 / 10.0
8.5 / 10.0
Mar 2, 2015

Screamride is actually three games in one – four, if you count the sandbox mode – and none of them are probably what you expect

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Arcade Sushi
8.5 / 10.0
8.5 / 10.0
Mar 2, 2015

Developer Frontier Developments calls this new game a "spiritual successor" to Roller Coaster Tycoon, and the game fills its end of the bargain quite admirably.

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Impulsegamer
4.1 / 5.0
4.1 / 5.0
Mar 3, 2015

Screamride is a very entertaining game on the Xbox One that successfully creates that virtual roller-coaster experience from start to finish. There's some great replay value included in the game and some very good use of real-world physics with some over the top challenges for players to complete.

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IGN
8.2 / 10.0
8.2 / 10.0
Mar 2, 2015

Screamride is a destructive roller coaster simulator filled with fun explosives and great creation tools.

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Gadgets 360
8 / 10
8 / 10
Mar 10, 2015

With a host of game modes, some of which are more addictive than others and slick controls for most part, ScreamRide is a fun bundle of gaming goodness. Until the bigger games hit the Xbox One, rest assured this is more than enough to keep you suitably entertained.

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COGconnected
80 / 100
80 / 100
Mar 4, 2015

I had a lot more fun playing ScreamRide than I thought I would have. For the asking price, you get a solid amount of fun, varied gameplay, and solid audio to top it off. The only thing that can drag this game down is the camera controls at times, and some issues with aiming in Demolition mode, but these issues could well be tweaked later on. So strap yourself in and hang on, because it's going to be a wild ride!

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ZTGD
8 / 10.0
Ken McKown

Top Critic

8 / 10.0
Mar 3, 2015

Screamride is unlike anything else I have played, and certainly packs a ton of fun.

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NZGamer
8 / 10.0
8 / 10.0
Mar 3, 2015

A welcome return for the roller coaster genre

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Toronto Sun
Mar 12, 2015

There are a few other niggling issues, like occasionally problematic camera controls, the baffling lack of an instant replay feature and some overall rough edges in the presentation. But for that narrow subset of players who like racing, puzzle and construction games – and who have a slightly sadistic streak, to boot – Screamride is not to be missed. It's almost enough to make you forget high school physics. Almost.

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Worth Playing
8 / 10.0
8 / 10.0
Apr 7, 2015

In the end, ScreamRide proves to be fun in short doses. The four modes are quite entertaining if you love some chaos with your fun, though Engineering has some nasty difficulty spikes toward the end. The game is light on original content, but the leaderboard and many extra quests help give it legs, and the user-made creations give it some longevity. The presentation may be a little underwhelming, but few will mind since it provides such a distinct experience on the console. Gamers who are looking for something just a little different should check out ScreamRide.

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USgamer
Mar 18, 2015

An original and addictive puzzle game that includes a terrific roller coaster builder - and plenty of user-generated content.

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Xbox Achievements
80%
80%
Mar 2, 2015

Free from Kinect, Frontier has been able to deliver a game that revels in split-second timing and precise controls. The result is the studio's best Xbox game in years that's a brilliantly fun coaster-racing, track-building, building destroying experience in its own right. ScreamRide feels like a reaction to the studio's Kinect work. Where Microsoft's motion-detecting device demanded games without precise input, ScreamRide revels in it. The result is a joy.

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Attack of the Fanboy
Mar 2, 2015

A melting pot of old and new, Screamride provides players with not only classic coaster building, but also the ability to ride upon those tracks and then destroy everything around them across hours of endless fun.

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GameZone
8 / 10.0
8 / 10.0
Mar 3, 2015

If you love coaster creation, you're going to enjoy ScreamRide. If you love destroying things and watching buildings crumble, well, you'll also enjoy ScreamRide; but, you should probably seek help.

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Game Rant
Mar 2, 2015

'ScreamRide' lets player's latent roller coaster fantasies free, indulging every creative and borderline sadistic idea with arcade-style, high score-focused gameplay.

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GamingTrend
80 / 100
80 / 100
Mar 2, 2015

ScreamRide offers an experience that is fresh, deep and a blast to play. Despite its lack of multiplayer I kept coming back for more to test my creativity and wreak as much havoc as possible.

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Polygon
8 / 10.0
8 / 10.0
Mar 2, 2015

ScreamRide is one of 2015's first great surprises

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GameCrate
7.5 / 10.0
7.5 / 10.0
Mar 24, 2015

At less than $40 to buy, ScreamRide offers a lot of excitement for its comparatively low price. You can ride, destroy, and create dream roller coasters, effectively giving you three games in one. When you add in a steady stream of user-generated content into the mix, ScreamRide is value proposition is very tempting.

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God is a Geek
7 / 10.0
7 / 10.0
Mar 3, 2015

A completely insane concept, ScreamRide is a decent coaster sim combined with a brilliant physics game and a complex yet engaging level designer.

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Gameplanet
7 / 10.0
7 / 10.0
Mar 6, 2015

ScreamRide is fun, but it's not the Daliesque experience it's so desperately trying to be.

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Gamestyle
7 / 10
7 / 10
Mar 3, 2015

ScreamRide is a decent game that could have been much better, but it is still worth owning just for the sandbox alone.

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GamingBolt
7 / 10.0
7 / 10.0
Mar 17, 2015

A novel title but, just like the real thing, it's best in short bursts.

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DualShockers
7 / 10.0
7 / 10.0
Mar 3, 2015

ScreamRide delivers an interesting and exciting mix of high-speed thrills with some fun destruction puzzle elements thrown in for good measure. What we really need to keep an eye out for, however, is how the community will shape up after launch.

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Destructoid
7 / 10.0
7 / 10.0
Mar 2, 2015

Screamride is a limited romp, but its core selection of minigames are fun to play. It's enjoyable for what it is, whether you have a creative mind or just want to blow shit up. I can see myself going back from time to time to top my best score -- I just won't be creating things for months on end.

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Press Start
7 / 10
7 / 10
Mar 1, 2015

ScreamRide brings some of the most fun sections of the Rollercoaster-game formula into a mix of destruction and adrenaline, which is incredibly fun if that's your thing. The problem with ScreamRide in the end is the fact that it does feel like a much smaller game than it's advertised to be, and whilst it's solid, it's definitely not worth the advertised $40 price tag.

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GameSpot
7 / 10
7 / 10
Mar 1, 2015

Screamride is good, destructive fun in spite of some frustrating limits on creation.

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Critical Hit
7 / 10.0
7 / 10.0
Mar 6, 2015

Surprisingly deep enough, flashy and cathartic, Screamride is its own roller-coaster beast, even if it is uneven at times. But thrill-seeking fans will be in for a treat with a game that will have your buttocks firmly clenched with vertigo-inducing action.

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CGMagazine
7 / 10.0
CGMagazine
Jason D’Aprile

Top Critic

7 / 10.0
Mar 3, 2015

This is such a different kind of game from most of the stuff we've seen lately, however, that it feels distinct.

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New Game Network
66 / 100
66 / 100
Mar 3, 2015

ScreamRide's fun is fleeting as the collection of mini-game physics puzzles recycles its material. The game has some solid mechanics, but is a shallow experience overall.

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Game Informer
6.5 / 10.0
6.5 / 10.0
Mar 2, 2015

ScreamRide becomes less fun as the mechanics get more involved and the requirements to unlock new levels rise

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TrustedReviews
Feb 16, 2015

There's a lot to like about ScreamRide, but not much of it is good enough to love. With three discrete elements, each of which could have been a download game in its own right, it's reasonably good value, but no one element is quite as brilliant as it could have been, and the environments aren't engaging enough to make the mindless destruction that much fun. There's potential in the creative tools and community features, but this isn't the most thrilling of thrill rides.

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Pittsburgh Post-Gazette
6 / 10.0
6 / 10.0
Mar 3, 2015

"Screamride" could have been a respectable evolution of the popular "RollerCoaster Tycoon" franchise, but it veered off the track along the way. The roller coaster design sections contain strokes of genius, but that genius is constantly mired by boring gameplay that make up two thirds of the game. This lack of cohesion creates a seriously bumpy ride.

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TheSixthAxis
6 / 10
6 / 10
Mar 2, 2015

So much of what Screamride does it gets right, with the necessary gameplay hooks to see you repeat sections again and again, just to score a few more points to move you up the online leaderboards or achieve a perfect level rating. It also offers a relatively good degree of variety, and across its fifty or so levels there's enough content to keep you interested before you turn to building your own creations. However, there are some troubling flaws with the camera, and the construction tools, though potent, are not as immediately accessible as they should be.

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Daily Dot
Mar 3, 2015

Screamride is an odd case of a game where I enjoy it while I'm playing it, sinking hours at a time into mastering a screamrider track, finding the perfect pressure point to detonate a demolition level, or tweaking a roller coaster of my own creation for the best balance of speed and excitement. But the hooks aren't fully there, and when I step away from playing I'm neither eager nor excited to return.

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games(TM)
6 / 10
6 / 10
Apr 18, 2015

Enjoyable and well made, but short-lived

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Metro GameCentral
6 / 10
6 / 10
Mar 2, 2015

If only it had been considerably cheaper, or considerably bigger in scope, this could've been a fun ride, but as it is ScreamRide is not really worth the price of entry.

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TechRaptor
5.5 / 10.0
5.5 / 10.0
Mar 4, 2015

There is fun to be had with ScreamRide's creation tools, but it's buried under a long slog of uninteresting gameplay modes and the faintest hints of a narrative.

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VideoGamer
5 / 10
5 / 10
Mar 2, 2015

As a downloadable £15 game some of Screamride's issues could have been easily overlooked, but at double that price it's a harder ride to sell.

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We Got This Covered
Mar 3, 2015

While creating and destroying roller coasters in Screamride is highly enjoyable, the majority of the game's fun is buried underneath some frustrating design choices.

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Dealspwn
Mar 5, 2015

ScreamRide's three modes and robust design suite are briefly entertaining, but the fun doesn't last. Lacking soul and connective tissue, this minigame collection never quite gels or comes together into anything particularly memorable.

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GamesRadar+
Mar 2, 2015

Screamride has a pretty impressive roller coaster building suite and some satisfying destructible environments, but everything else - from the other gameplay modes to its presentation - is a total snore.

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