It's a few minor tweaks away from something special, and the same applies to Screamride as a whole. While there's nothing in Frontier's latest to make your stomach churn - with the possible exception of its honkingly awful dubstep soundtrack - there's not quite enough here to get your pulse racing either.
Screamride is a destructive roller coaster simulator filled with fun explosives and great creation tools.
Screamride has a pretty impressive roller coaster building suite and some satisfying destructible environments, but everything else - from the other gameplay modes to its presentation - is a total snore.
If only it had been considerably cheaper, or considerably bigger in scope, this could've been a fun ride, but as it is ScreamRide is not really worth the price of entry.
ScreamRide becomes less fun as the mechanics get more involved and the requirements to unlock new levels rise
Screamride is good, destructive fun in spite of some frustrating limits on creation.
ScreamRide is one of 2015's first great surprises
An original and addictive puzzle game that includes a terrific roller coaster builder - and plenty of user-generated content.
Screamride is a limited romp, but its core selection of minigames are fun to play. It's enjoyable for what it is, whether you have a creative mind or just want to blow shit up. I can see myself going back from time to time to top my best score -- I just won't be creating things for months on end.
Screamride may not revolutionize the genre in a deep compelling way and it doesn't have strong multiplayer options, but it's pure entertainment and packs in as much content as a world-class amusement park. If you've been wanting a game that makes you scream "WHOO!", Screamride has just the ticket.
So much of what Screamride does it gets right, with the necessary gameplay hooks to see you repeat sections again and again, just to score a few more points to move you up the online leaderboards or achieve a perfect level rating. It also offers a relatively good degree of variety, and across its fifty or so levels there's enough content to keep you interested before you turn to building your own creations. However, there are some troubling flaws with the camera, and the construction tools, though potent, are not as immediately accessible as they should be.
A completely insane concept, ScreamRide is a decent coaster sim combined with a brilliant physics game and a complex yet engaging level designer.
A melting pot of old and new, Screamride provides players with not only classic coaster building, but also the ability to ride upon those tracks and then destroy everything around them across hours of endless fun.
As a downloadable £15 game some of Screamride's issues could have been easily overlooked, but at double that price it's a harder ride to sell.
Screamride is actually three games in one – four, if you count the sandbox mode – and none of them are probably what you expect
'ScreamRide' lets player's latent roller coaster fantasies free, indulging every creative and borderline sadistic idea with arcade-style, high score-focused gameplay.
ScreamRide offers an experience that is fresh, deep and a blast to play. Despite its lack of multiplayer I kept coming back for more to test my creativity and wreak as much havoc as possible.
ScreamRide for Xbox One does't worry about all the detail of managing a park, you have one goal stretched across three game modes: Amuse and thrill at any cost.
Screamride is unlike anything else I have played, and certainly packs a ton of fun.
I had a lot more fun playing ScreamRide than I thought I would have. For the asking price, you get a solid amount of fun, varied gameplay, and solid audio to top it off. The only thing that can drag this game down is the camera controls at times, and some issues with aiming in Demolition mode, but these issues could well be tweaked later on. So strap yourself in and hang on, because it's going to be a wild ride!