At worst, you’ll spend a few hours having fun putting together some charming cardboard toys and seeing what parlor tricks your Nintendo Switch can do with them. At best, you’ll dive into one of the most inexpensive, yet engrossing, VR experiences out there.
And, while the story-based campaign and leveling system provide plenty of thrills, it takes about 50 hours to actually get to the real shit. The endgame is where I can now choose between playing as a sniper, a bomber, or a non-specific character who can do a bit of everything, and join up with other super-achievers to take down a tougher gang called the Black Tusk.
The game has over 200 puzzles, and I’m roughly 50 deep. I plan to make my way to the finish line, not just because it’s a great game — and it is! — but because its obsession with rules has me rethinking the rules in every other game I love. It’s selfless in a way, a game that lets you bend its rules to appreciate the rules in everything else.
I hope the next Assassin’s Creed gives me as much joy as this one.