Spiritfarer works because the entire game is built around creating these connections to the characters, all of which are complex people with tangled stories. And none of the spirits are purely good or bad; some are people leaving a mess behind for others to grapple with.
It’s refreshing and meaningful to see a complex story in which all pieces of the characters’ lives are considered, each part of a much larger story of a life, and the fantasy that such a life might also produce. There are painful, real moments in If Found…, but the game also revels in the support of friendship and family, too.
I Love You, Colonel Sanders! A Finger-Lickin’ Good Dating Simulator is messy, and kinda gross
By the game's end, I found I didn't care about any of the characters. Instead, I was fed up, hunting down the rest of the prismatic cores in order to reach the end. The game had done a full 180. It's a major disappointment, given the promise ReCore shows at its beginning, when it's just Joule and Mack.