Ian Walker
Like most great works, Elden Ring is magnificently flawed, equal parts beautiful and ostentatious. In this age of cookie-cutter, paint-by-numbers, triple-A development, what more can you ask for than something wholly confident in its bullshit? Now, if you’ll excuse me, I’m only about one-third of the way through the game and would love to see at least one of its multiple endings sometime this year.
Village may not live up to the potential of its immediate predecessor, but it’s a safe new entry in the series that induces the same entertaining anxiety as my favorite Resident Evil games and provides a few interesting wrinkles for where the franchise might go next.
Super Mario 3D World + Bowser’s Fury is essentially the same game on Switch that some of you may have experienced on Wii U. While there’s no denying that the new hardware can’t keep up with the game’s ambitions at times, this bundle is at its core another fantastic Mario experience.
Demon’s Souls on PlayStation 5 is very much the Demon’s Souls you remember from PlayStation 3. It doesn’t miss a beat, nailing the same melancholy atmosphere and compelling gameplay that would eventually spawn fellow instant-classics like Dark Souls, Bloodborne, and Sekiro. While there were bound to be a few aspects that could have been more faithful to the original, PlayStation 5’s Demon’s Souls remake stands out as an incredibly fun way to revisit the cursed land of Boletaria. It’s creepy. It’s gloomy. You’ll get invaded by laggy assholes near the end of a long level and have to do the whole thing over again. It feels like coming home.
Although I have my qualms with this collection—strange inconsistencies in the Super Mario Sunshine port chief among them—it does what it set out to do: chart Mario’s evolution from a bushwhacking pioneer to the inimitable mascot of 3D platforming.
Even with all its changes, THPS1+2 perfectly captures a moment in time. It’s a damaged Polaroid photo scanned, digitized, and lovingly retouched. It’s gravel picked out of a scraped knee. It’s a night of sleep untouched by nightmares and insomnia. It is, as it always was, just what I need in this moment.
At its core, it’s just another open-world game.
I know this can’t last forever. But in the meantime, I’m going to absorb as much from my time here as possible in the hopes of taking at least a little bit of Aurora back with me.
Granblue Fantasy Versus is a fantastic new fighting game that more than justifies its existence in an already overcrowded genre.