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579 games reviewed
82.1% of games recommended

Kotaku's Reviews

Arranger is a brisk adventure, but it’s filled with so many clever, perfectly executed ideas that by the time it was over, I was just left wanting more. Jemma’s story might be over by the end, but I’d love to see Furniture & Mattress add new puzzles in future updates because the team has such an immaculate, clever eye for what makes puzzle games so satisfying. Now I’m just waiting for my memory of the game to fade so I can go back and try to solve those puzzles with fresh eyes once more.

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Jul 17, 2024

Despite Hinterberg telling me that I should confront my problems rather than run away from them, I’d happily run back to this game time and time again. The beauty of its rendition of the Alps is hard to overstate, and I was enamored by the mere act of jogging up and down its sumptuous trails. Its top-notch dungeon design only further complements what an absolute joy it was to sink into its world filled with magic. Like the best vacation spots, I can’t wait to be drawn in by Hinterberg’s magnetism again and revel in its luxuries for a long time to come.

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Unscored - MultiVersus
Jul 2, 2024

It’s the cookie jar. I want to play and praise MultiVersus for everything it does right. But everything it does poorly, or even wrong in a sense, has me wanting to slap my own wrist. MultiVersus has even managed to bungle those aspects of the games-as-a-service model that players have largely come to accept. There has been some course-correcting since launch, but the fact that was even necessary only shows how some forces behind these kinds of games are always ready to push the boundaries on monetization. It feels wrong, ethically, to participate in, and especially to recommend this game to others. But at the same time, it’s so good! Not even in the skinner box kind of way; MultiVersus is a legitimately well-made and lovingly constructed platform fighter that celebrates cartoons and movies I enjoy in effective, gameplay-centric ways. Rick and Morty are there too, I guess.

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Jun 24, 2024

Banana Rumble is fun. I love playing it. I thought I was mostly done playing it until, about 300 words into this review, something unexpected happened: I got The Itch. I’d beaten all the levels, but I wanted to beat them again. I wanted to take a crack at the missions, which I’d largely dismissed as frivolous on my first run. I wanted to go for some records in time attack, especially pre-release, when the sparse competition would all but guarantee me a spot in the top 5. (As of right now, 6:03 a.m. on June 23rd, 2024, I have Giant Bomb’s Dan Ryckert beaten by two seconds on the world 1 leaderboards. Dan, if you’re reading this: your move.) The game works, in all the ways I expect it to. Maybe not in all the ways I want it to, but so what? Banana Rumble doesn’t need to be perfect. It just needs to be good. And for Super Monkey Ball, “perfect” and “good” are very nearly the same thing.

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Unscored - Starfield
Jun 24, 2024

If Starfield is to grow into something beyond an impressively sized canvas just waiting for you to roll your own space game by way of mods, it needs to have these foundational issues addressed.

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Unscored - #BLUD
Jun 21, 2024

Blud may not play perfectly, but this seven-hour vampire-killing adventure is such a visual treat that I rarely cared when a boss crushed me or the menu bugged out and I had to reload it. If you can put up with a bit of jank, Blud is worth playing on a big TV screen with some friends, preferably folks who grew up loving late ‘90s animated cartoons. Just be prepared for people going “Oh wow!” a lot as you run around town and save the world with a pink field hockey stick.

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Unscored - Times & Galaxy
Jun 20, 2024

If this year’s satiric but more aggressive New York Times Simulator is a less subtle game about the risks, responsibilities, and struggles of modern-day journalism, then Times & Galaxy takes the spoonful of sugar approach with sharp and funny writing that makes it endlessly entertaining—even if it stings a bit.

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Jun 18, 2024

FromSoftware’s highly anticipated DLC could be a standalone game, it's just that good

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Jun 17, 2024

Still Wakes the Deep isn’t the most riveting interactive journey. The monsters are easy to hide from (though plenty scary), and the puzzles and platforming quickly come to feel tired. But Still Wakes does deal with compelling emotional material that rewards you for your time spent with it. It’s the kind of game I’d like to play again and see what new things I get out of it. But it’s also a testament to why I like this genre, the poorly-named “walking simulator,” so much. When I’m not focused on the reactive challenges of a more fast-paced game that demands constant input response, I’m instead offered the challenge of navigating the puzzles of my own thoughts. You know, where the real horror and dread lies.

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Jun 3, 2024

Tiny Terry’s Turbo Trip will likely take you less than four hours to complete, though if you try to do and collect everything it might take closer to six. Either way, you’re in for an awesome and funny open-world comedy game that actually made me laugh a lot and which is a dream to play. It might not be Hit And Run 2, but it’s a damn fine game on its own.

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Unscored - XDefiant
May 24, 2024

I hope that XDefiant has a long future ahead of it. The game is good and I’m happy to have a modern arena shooter back in my life that isn’t bogged down by battle royale nonsense, too many modes, or massive installs. But only time will tell if XDefiant succeeds, or if it joins so many other games that tried and failed to compete with Call of Duty.

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Unscored - Master Key
May 24, 2024

Master Key is a sublime 2D RPG that's a perfect follow-up to Animal Well

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May 21, 2024

A spellbinding meditation on anguish and compassion, Hellblade II delivers one of the most gripping interactive and sensory experiences of 2024

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May 15, 2024

Lorelei and the Laser Eyes is an amalgamation of influences living alongside one another in the same way the hotel in which it is set seems to hold so many times at once. It’s a reflection of the game’s biggest questions. What is the point of creating and consuming art? Is it a curse, or a gift? That’s the big mystery at the heart of Lorelia and the Laser Eyes. The answer is up to interpretation, but as it exists within such a carefully crafted maze of twisting puzzles and story beats, I can only assume this kind of gift for creating art is just that, a gift. And we, the players, are its lucky recipients. At least that’s my perception of it, and that’s about as close to the truth as I’ll get.

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Unscored - Hi-Fi Rush
May 13, 2024

If Hi-Fi Rush proves anything, it’s that the fight for a better future, one in which we are free from corporate clutches, is only possible when we fight together. I hope it’s remembered most for that.

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VR Missions may lack the narrative heart of what many love about Metal Gear, but in its sheer volume and insistence on segmenting and delivering a near endless supply of challenges, it proves to be a fascinating and worthwhile pursuit that helps you develop remarkable levels of mastery over its systems and pushes the series’ stealth gameplay to places it doesn’t go anywhere else.

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Unscored - Animal Well
May 9, 2024

That wasn’t the case with Animal Well. It helps that the game isn’t constantly trying to kill you. The platforming is also pretty forgiving. Falling into water is a no-no but you’re simply returned to the last ledge you were on without losing any health when it happens. The sections of the game where you need to really think fast and execute with precision are few and far between and totally thrilling. “Aha!” I gasped late one night when narrowly surviving a particularly harrowing ordeal after way more do-overs than I care to remember. But I will remember them. I will remember them all. There’s no doubt in my mind that Animal Well is one of the best games of the year. It’s also one I’ll never forget.

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Unscored - Open Roads
Apr 2, 2024

Open Roads has no metaphorical light switches and doesn’t allow for so much player freedom or personal expression. With such a strong duo as Tess and Opal leading the game, Open Roads may have been better served as a straight visual novel. But the focus on them also makes picking up objects to unravel the mystery feel lacking. This is a story for the player to witness, not unravel through interaction themselves.

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Unscored - Pepper Grinder
Mar 28, 2024

Coming in at an immensely satisfying runtime of about four hours, Pepper Grinder is ultimately a wonderful little platformer to spend an evening or afternoon on. Even now, I (who almost never revisits a game, let alone one I’m reviewing) have booted it back up to dive into one of its bite-sized levels because of how great it feels to just move in it. To dig. To drill. I’m not likely to tackle one of Pepper Grinder’s action-focused levels again, save for the grand finale maybe, but that doesn’t mean there isn’t a lot it doesn’t get right. I just wish there was more of what worked to go around.

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Mar 21, 2024

For better and worse, Rise of the Ronin is Team Ninja’s “Greatest Hits” RPG. There might be a dud or two in the tracklist, but on the whole, this record—I mean, game—bangs.

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