Mundaun still delivers eight to 10 well-paced hours of slow-burning horror. There are no endless exposition dumps or scary monsters jumping into frame. The story is just interesting, competently paced, and set on a believable and beautiful stage. Turns out, that’s all a game needs to be a good play on a dark weekend night.
Reforged ultimately feels like a dusty museum exhibit more than a faithful remaster or an update into the modern age. It could have been an excellent way to introduce this story and game to a new generation. Instead, it’s a halfhearted release that misses the opportunity to bring Warcraft 3 back to its old audience while hopefully finding a new one.
I still have stress dreams some day that I’m back in school and the exam is tomorrow and I haven’t studied; it’s nice to see a critical part of my life back in The Sims 4, where it can inspire a whole new set of anxieties and disasters.