Russ Frushtick


25 games reviewed
70.0 average score
77 median score
46.7% of games recommended

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Polygon
Russ Frushtick
Jun 26, 2019

Nintendo’s level creator isn’t just for the creative among us

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Polygon
Russ Frushtick

Cadence of Hyrule is the best Zelda spinoff ever made

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Polygon
Russ Frushtick
Unscored - Void Bastards
May 28, 2019

The magic of Void Bastards is that, while it’s scary and dangerous and random, it’s also within my control.

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Polygon
Russ Frushtick
May 20, 2019

Despite that, I’m left with a sense of unfulfilled ambition. Shakedown: Hawaii presents itself as a unique real estate-centric twist on open-world action, but it seems satisfied to stick with a cheap rental.

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Polygon
Russ Frushtick
Unscored - Katana Zero
Apr 18, 2019

It’s a cynical and sometimes ugly story told with unusual warmth and sincerity.

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Polygon
Russ Frushtick
Unscored - Trials Rising
Mar 1, 2019

This is the Trials I fell in love with.

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Polygon
Russ Frushtick
Unscored - Anthem
Feb 20, 2019

Anthem trips over itself trying to blend two genres into one

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Polygon
Russ Frushtick
Jul 27, 2018

For some, the grind is worth it so they can explore the infinite. For others, the grind itself is the infinite.

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Polygon
Russ Frushtick
6.5 / 10.0 - Sea of Thieves
Mar 21, 2018

Sailing across the open ocean becomes less of a thrilling embodiment of cooperation and more of a chore.

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Polygon
Russ Frushtick
8 / 10.0 - Celeste
Jan 25, 2018

Celeste reaches beyond, showing that tricky, well-designed platforming challenges are really just the tip of the iceberg. There's far more underneath the surface. And maybe that's worth dying for.

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Polygon
Russ Frushtick
Nov 9, 2017

If you're excited about the prospect of playing first-person shooters on Switch, Doom is a good bell-weather. Personal physical limitations and hand size seem to be the biggest variable when it comes to enjoying the genre. But even if hands are perfectly built to slaughter demon hordes, you're still going to have to swallow some iffy visuals.

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Polygon
Russ Frushtick
Nov 3, 2017

The campaign attempts to bring up the "tough" questions about war, but when you're intermingling those questions with outrageous, comic violence, it comes off as disingenuous.

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Polygon
Russ Frushtick
Sep 12, 2017

To call Metroid: Samus Returns a remake feels unfair. Remakes are old games with new coats of paint: an upgrade in resolution here, reworked artwork there. Samus Returns is far more than that. It's a top-to-bottom reimagining, bringing the bones of a game that's over 25 years old into the modern era with fantastic results.

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Polygon
Russ Frushtick
Aug 28, 2017

Mario + Rabbids manages to walk a narrow road, offering up a legitimately challenging squad tactics experience without alienating the family friendly Mario audience. While it doesn't quite have the full layer of spit and polish of an in-house title, Ubisoft comes damn close to capturing that Nintendo magic.

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Polygon
Russ Frushtick
Nov 4, 2016

As a package, Infinite Warfare stands out

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Polygon
Russ Frushtick
7.5 / 10.0 - Destiny: Rise of Iron
Sep 30, 2016

Rise of Iron can be something more than run-of-the-mill, if you can get there

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Polygon
Russ Frushtick
3 / 10.0 - Umbrella Corps
Jun 23, 2016

A crummy ripoff for Resident Evil fans and newcomers alike

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Polygon
Russ Frushtick
8 / 10.0 - Overwatch
May 27, 2016

Overwatch can be great, but needs friends to back it up

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Polygon
Russ Frushtick
May 17, 2016

Homefront: The Revolution is doing little more than checking off boxes

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Polygon
Russ Frushtick
9 / 10.0 - Velocity 2X
Sep 1, 2014

Velocity 2X could have taken the easy route, sticking with proven mechanics for a predictable sequel. Instead, it makes a big bet, adding on-foot gameplay to already-sharp ship gameplay and the entire game is so much stronger for it.

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