It will feel familiar to anyone who has picked up a controller and jumped into any of the past two dozen iterations of the franchise. More importantly, though, Vanguard is a Call of Duty game because of the role it proudly plays as a mythmaking vehicle.
Then, as your character nears their breaking point, a door opens to your side, revealing a small dark room with an arcade cabinet in it. It's a game of Kaboom!, which involves catching an endless cascade of bombs as they are dropped by a tiny figure at the top of the screen. Offscreen you can hear your handlers sigh in relief as Bell's stress levels ease back down to the baseline, absorbed, as you are, by a simulated arcade game from 1981. Even resisting the programming winds up being its own kind of programming.