Sometimes it's okay to just unwind with a lower-stakes adventure, and that's where Concrete Genie comes in. It might not be on a lot of Game of the Year lists, sell as well as other open world games, or even be referred to as a "classic" in the years to come. But I'll never forget it. Go in with an open mind and a few caveats.
Bungie continues to surprise me in just about every respect: good and bad. Forsaken had a fantastic campaign that Shadowkeep doesn't quite match, but all of the enhancements for Year 3 of Destiny 2 help balance it all out. Despite my misgivings and the weaknesses of Shadowkeep's story, I'm still having fun with this roller coaster of a franchise: and that counts for a hell of a lot.
By virtue of the second main iteration trumpeting both styles of play (Gunvolt, Copen), I prefer it, but Luminous Avenger distills so much of what made the series pop in the first place that it's also worth investing in. My advice? Try Gunvolt 2 first to see if you like Copen, then go from there.
Magic: The Gathering Arena is an absolutely brilliant recreation of Magic only held back by Wizards of the Coast's monetization strategy and some unfinished business. With more of an open mind toward new modes of play (plus ways to keep your old cards relevant) and a better client, this could be the definitive way to play the best card game in the world for the foreseeable future.
I'm the type of person who can't wait though, and this experience is truer to the Star Wars legacy than a lot of recent projects. Maybe one day ILMxLAB can craft something even greater, but for now, this will do.
It's a shame because sometimes, even when I'm fighting the game, I'm enjoying myself. Contra: Rogue Corps needed more time in the oven, and I'm not sure the whole "segmented ways to play" concept is going to go over well with everyone. But when it's firing on all cylinders, there's some silly shoot 'em up fun going on.
Slight gripes with the new engine and the old source aside, this is still Link's Awakening: one of the best Zelda games to date. Although I don't think I'm going to rotate the DX version out of my yearly Zelda replay sessions, I'll definitely be working the Switch remake in.
Catherine: Fully Body contains many of the blemishes from the original but doubles down on the amount of puzzles, which is a net gain. If you already had your fill though, you may as well catch up on some of the new endings and call it a day.