WarioWare: Move It!

FairWarioWare: Move It! header image
74

Top Critic Average

55%

Critics Recommend

Eurogamer
3 / 5
IGN
7 / 10
TheGamer
3.5 / 5
GamesRadar+
4 / 5
Game Informer
8.3 / 10
GameSpot
6 / 10
VG247
3 / 5
Hardcore Gamer
3 / 5
Creators: Nintendo
Release Date: Nov 3, 2023 - Nintendo Switch

WarioWare: Move It! Review Summary

FairCritic Consensus

Creative and quirky microgames

Inconsistent motion controls

Frustrating solo experience

WarioWare: Move It! is a fast-paced party game under the microgame genre, offering a chaotic mix of zany, motion-controlled minigames. Critics praise its creative multiplayer modes, goofy humor, and various microgames, making it a great experience with friends. However, relying on Joy-Con motion controls leads to inconsistent responsiveness, which frustrates solo players. While it succeeds in delivering fun in short bursts, the game’s limited depth and occasional control issues prevent it from being fully satisfying in the long term.


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WarioWare: Move It! Media

WarioWare: Move It! - Nintendo Direct 6.21.2023 thumbnail

WarioWare: Move It! - Nintendo Direct 6.21.2023

WarioWare: Move It! Screenshot 1
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Critic Reviews for WarioWare: Move It!

Nintendo serves up another bumper blink-and-you-lose blitz in WarioWare: Move It!, but the package is let down by the need to fumble with often-fussy motion controls.

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WarioWare: Move It! is another amusing entry in the series, with creative multiplayer modes making up for a roster of minigames that quickly become repetitive.

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WarioWare: Move It! is a complicated game to talk about, because at its heart the whole thing is so deceptively simple. You follow simple instructions presented on screen to stay alive and complete bizarre tasks, all of which are framed by adorable characters and fun stories which aren’t important, but remain stylish and lovable enough to ensure this cute package feels complete, despite its short campaign length and a reliance on local multiplayer to draw the most fun out of it. Nintendo has repeatedly said this is a full successor to Smooth Moves on the Wii, and I’d be lying if it doesn’t capture the same joy that comes from waggling WiiMotes around in my living room as a kid.

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"I've loved letting go and embarrassing myself in the name of fun"

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Following Get It Together and Game & Wario, Move It is the WarioWare game I’ve been waiting for over the last 15 years, and it mostly delivers. The motion-controlled madness gives you plenty of fun and novel experiences, even if a few stinkers are in the mix. Regardless of those, WarioWare: Move It’s catalog is full of microgames I look forward to revisiting for months to come.

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WarioWare: Move It maintains the series' zany sense of humor and experimentation, but it often asks more than the Joy-Con motion controls can handle.

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Your mileage with WarioWare: Move It will inevitably vary. What do you want from this game? If you want the classic microgames experience, it isn’t really here. If you want a killer multiplayer game to play with the family over the holiday season (assuming everyone is able-bodied), it’ll be ideal. I can’t wait to play this more with friends. But I don’t see any reason to boot it on my own again any time soon.

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As comical and outlandish it remains, WarioWare: Move It! and its admirable attempt to add legitimacy to the Switch's motion controls result in an experience that's both inconsistent and at times simply all too unclear to work out. When it works, the ideas posed and the involvement needed do manage to draw a smile at the absurdity one is voluntarily offering, let alone being presented on-screen. If nothing else, the egocentric, narcissistic idea of Wario plastering his face across many a Microgame visual is still as satisfyingly-dumb as it's always been. But it's a feature so obviously mutual to the series across the board and while this latest entry attempts to be both familiar to fans of the series' prior Wii outing, while unique all the same, the failings of its motion control-reliant inputs at times land WarioWare: Move It! in an awkward spot of feeling neither wholly enjoyable nor a complete flop. There's fun to be had in parts -- Microgames at their best when they're both mechanically and visually a source of smiles. But in any way a worthy successor to Smooth Moves or even the handheld Touched all those years ago, this is not.

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