Chris Carter
- Skies of Arcadia
- Demon's Souls
- Devil May Cry 3
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
If you were overwhelmed by Three Houses, this is a great follow-up that doesn’t just follow that same formula: and in many ways, gets back to Fire Emblem basics.
An Exercise in apathy, neither solid nor liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
As-is, High on Life is great weekend Game Pass pickup, and something to go into with caution if you’re a fan of Roiland’s work.
In several respects, Midnight Suns reflects the tendencies of the more streamlined, popcorny, and entertaining MCU films. It isn’t what I expected, in a good way. It’s incredibly easy to recommend to any Marvel fan, and is simple enough to pick up and play for strategy newcomers.
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.
God of War Ragnarok is a fantastic showcase of what this series has to offer, and a sterling example of how it still has life left in it. While not everything lands with the sequel from a story perspective, the core of the original is preserved, with some new twists and turns still to go. I’m fully on board with whatever Sony Santa Monica comes up with next.
When playing Bayonetta 3, much to my delight, I had no clue what was going to happen next at all times. I was absorbed, and between the crazy story, the environments, and the action system that’s been refined through two prior games (and years of experience), I had very little downtime. It’s pretty much everything an action fan could want.
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Given that Splatoon 3 shores up nearly everything already present in the series and adds a few extras like Tableturf Battle, it’s safe to say that the magic of the series is still alive.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.
The campaign likely isn’t going to strike a chord with a lot of people, but the muck-about nature of the world map kept me playing longer than I expected. A sequel that leads into its biggest strengths has a lot of potential.
I wandered into Soul Hackers 2 expecting a general sense of quality from Atlus, and ended up getting sucked into its world. While dungeon design can feel samey at times, it’s not enough to distract from the flashiness of the game as a whole. As usual, Atlus really nails the details; it was fun to hang out with this crew and see where things went.