Chris Carter
- Skies of Arcadia
- Demon's Souls
- Devil May Cry 3
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.
Lego Star Wars: The Skywalker Saga doesn’t reinvent the wheel and the subject matter is limited because the narrative mostly adheres to the film trilogies (when can we get a Rebels LEGO game?), but it’s a fun way to relive them as an adult and show them to kids at the same time.
I came in expecting a very serviceable Kirby adventure and got a lot more, but with those same straightforward and effortless virtues that past games have commanded.
Tiny Tina’s Wonderlands is more Borderlands, and the lighter fantasy fare might actually get people to dive in for the first time. With that in mind, it’s still more Borderlands, so the same basic formula isn’t going to magically change your stance if you’re a lapsed fan.
Solid and definitely have an audience. There could be some hard-to-ignore faults, but the experience is fun.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
An Exercise in apathy, neither solid nor liquid. Not exactly bad, but not very good either. Just a bit 'meh,' really.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Gran Turismo 7 isn’t the second coming of racing games, and it doesn’t need to be. It still captures that feeling of spending hours and hours admiring your garage and flipping through car facts from a few of the best entries in the series, and still feels like a big-budget racer.
10s aren't perfect, since nothing is, but they come as close as you could get in a given genre. The new leader to beat in its sector, we're talking pure ecstasy.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Dying Light 2 is safe in some respects, and bold in others; like its propensity to lean into some arcadey notions. The sandbox is the true heart of Dying Light 2. Not the characters, or the story, but the mere act of running around like an idiot, whether you’re doing errands or not.
Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage.
While it doesn’t execute fully with its foundation, it does take more risks than I expected, to the point where it’s going to be worth a look for some folks — but only just so.
I was a bit skeptical about Nobody Saves the World pulling off everything it tried to do, but it won me over very quickly. While the main questline lacks some meat on the bones at times, a lot of people will barely notice it as they unlock new transformations and start to mix and match old ones.