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While it may not add anything to make it worth double dipping outside of some previous additional content, Digimon Story Cyber Sleuth: Complete Edition gains the element of portability on the Nintendo Switch that makes the game more accessible than ever to play as you aim to collect the more than 300 available Digimon and save the real and digital worlds.
If you don't care about portability and have Overwatch elsewhere then give the port a pass. Maybe once cross-save, cross-progression, and/or cross-play are added this port will be more compelling to existing fans, but for those that believe Overwatch isn't Overwatch when the competitive side isn't at its best then this port will only drive them mad. Overwatch is a great port for new fans and casual fans of the game, and no one else.
Destiny 2 has never been this accessible, and the foundations Bungie has laid for the future are largely solid. The core "new" content of the expansion may be a bust, but Bungie has proven that by going independent to better pursue their own creative vision they could make Destiny 2 a far better experience for everyone. Destiny 2: Shadowkeep stumbles over itself in spots, but the faults are not enough to put a damper on what is an impressive update to game as a whole.
While a straight port of Dragon Quest XI with the perk of playing portably on Switch would have been enticing enough, Square Enix went not just the extra mile, but many extra miles with the content rich Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition.
The Witcher 3 looks pretty bad on the Switch, but it's still an incredible RPG that shouldn't be missed if this the only way to play it.
Ultimately, Codemasters plays it safe with GRID, for better and worse. There's certainly a lack of features, less modes, and a lesser number of cars and tracks than other contemporary racers. This is a no-frills arcade racer, but a very good one. If solid racing action is the only thing you care about, GRID has it in spades.
Concrete Genie has a great score and impressive art direction which leave you absolutely jaw-dropped at times. It's a short game though, and that feels even more so when the game goes away from its core strengths and barrels towards the finish line with lackluster combat sequences.