Stefano Castelli
G.I. Joe: Wrath of Cobra is a decent fighting game reminiscent of the classic arcades of the 90s, just without all of the evolution displayed by its modern rivals.
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A fascinating two-faced videogame, a bit puzzler and a bit platformer, based on excellent level design, enchanting sound design and lovely pixelart.
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A competent remake of a 1981 dungeon crawler which most probably remained way too much faithful to the original game.
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An excellent mix between an action-RPG and a shooter, wonderfully developed into one of this year's best indie games.
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A nice and short first person puzzle game which provides nice puzzles and inspiring visuals while not managing to fulfill the excellent premise of its setting.
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A proper "reboot" of the series, with eight interesting levels, plenty of elements to unlock, nice gameplay and weak visuals.
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A smart and engaging re-implementation of the classic poker game, including hundreds of different cards and special effects.
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A real "new" 90s run & gun with very nice graphics, excellent soundtrack and compelling 4-players co-op.
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An interesting blend of two game mechanics that lacks a bit of creativity typical of the series yet overall works very well.
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An interesting roguelike which is not focused on fighting. Too bad esploration and gameplay are a bit tedious after the first set of runs.
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A good sequel that improves in meaningful ways an already nice game. If you like social activities games such Animal Crossing or Harvest Moon you can't go wrong with this.
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A good sequel which provides a better interface and lots of freedom for building your own cities. Too bad the game lacks in modes and optimization.
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A very nice interactive documentary about an important videogame of the 80s.
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Nice setting and premise mostly wasted on a game that would have needed more development time and refinement to fulfill its potential.
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A competent variant on the classic "hidden objects" theme, with excellent artwork and interesting plot.
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A game that treasures its tactical engine to stage reasoned and challenging combat, along with an all-too-forgettable plot and characters and a pleasant setting to explore, albeit in its post-apocalyptic banality. Those who appreciate games of this type (and perhaps have already enjoyed Mutant Year Zero: Road to Eden) should seriously consider Miasma Chronicles, provided they keep in mind the presence of some difficulty spikes that can make some passages a bit frustrating.
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More of an elaborated puzzle game than a strategy game, Terra Nil is an interesting experience that lasts a little too little.
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Quite a barebone collection of ten Game Boy Advance titles that are a bit too much similar one another. The good underlying gameplay is worth the admission price if you like this kind of videogame.
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An interesting turn-based fantasy game with nice mechanics and a bit too-long sessions.
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An interesting deck-building card game with not much content and boring maps to explore. Basic gameplay is nice and the four heroes are different enough to let players experiment a bit.
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