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Crazy, destructive, and full of absurd ideas, Deliver At All Costs is fun despite some flaws and repetitiveness.
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An action-adventure that is guilty of a lot of naivety and tries to do too much, without really concluding anything. Too bad, because the potential was all there.
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An extremely conservative operation. More like a port with extra content than a remaster; a product intended for fans of the saga and fans of the video game's history, but unlikely to appeal to younger gamers.
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Visually beautiful and boasting first-class sound design, The Midnight Walk does not impress as positively in gameplay.
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A valuable collection to return to the early 2000s and (re)discover timeless classics.
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An irreverent, colorful and intelligent space adventure, which confirms Raccoon Logic's talent in telling absurd worlds that, deep down, are all too similar to our own. It's not perfect, but it's fun.
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Doom: The Dark Ages marks a new chapter for the series, excelling in its combat system and more open map design, though it falls short in other areas.
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While seeking to expand beyond its predecessor, the second chapter is burdened with both existing and new difficulties.
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The graphics are marginally improved, but the new Horde Assault mode breathes new life into an open world that, despite some repetitiveness, maintains its post-apocalyptic charm intact.
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With MotoGP 25 Milestone takes the player into the heart of MotoGP, where speed is a perfect mix of adrenaline, strategy and concentration. Race Off mode will captivate everyone: whizzing around on minibikes, motards and flat tracks is simply exhilarating; Career reaches a depth never experienced before, while Arcade allows you to get right out on the track and have fun taking advantage of all the devilry prepared by the studio based in Milan.
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Don't Nod returns to its roots with a story split between past and present that shines in character development and atmosphere, but suffers from dilated pacing and a rushed resolution to the central mystery.
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A paradigm shift for turn-based RPGs, respectful of their heritage yet unafraid to dismantle and rebuild their foundations.
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A succesful "remaster" operazion of one of the best puzzle games of the last decade, now with enhanced graphics, added content and a level editor.
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Blue Prince surprises and captivates even those who dislike roguelites and puzzle games, proving that curiosity and great design can sometimes shatter any gaming prejudice.
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A dark fairy tale featuring one of the most atmospheric soundscapes I've encountered in recent years. Yet, repetitive combat and exploration mechanics, steeped in outdated design, prevent South of Midnight from being remembered as a classic.
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Bleach Rebirth of Souls is perhaps the best game based on Tite Kubo's manga: respectful of the original work, artistically inspired, and with a combat system that is original and "cheeky" to the point. In contrast, in many other respects it could have dared more.
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A bland action RPG that doesn't shine in any aspect and loads too much on the only prominent element to make it truly effective and interesting.
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Heavily inspired by Demon's Souls and Nioh, The First Berserker: Khazan may lack depth in its narrative and feel somewhat uninspired in terms of level design, but it still leaves a mark thanks to its great combat system and some fantastic boss fights. Despite a few excessive difficulty spikes, it remains enjoyable for the most part.
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Atomfall marks a courageous change of direction for Rebellion, offering a fascinating British uchronia with satisfying exploration and effective ranged combat. However, technical shortcomings, deficient AI, and superficial storytelling prevent the title from fully expressing its potential, despite the commendable freedom granted to the player.
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MLB The Show 25 proves to be one of the best sports series currently available. San Diego Studio's game stands out for the main modes (Road To The Show and Diamond Dynasty above all). Also appreciable are the changes in batting and defense, while on the graphics front there is room for improvement.
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