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Borderlands 4 isn't content to simply replicate the formula of its predecessors, but attempts to expand it, enrich it, and make it more modern, dynamic, and playful, presenting itself to fans as the most ambitious and complete* chapter in the saga.
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Every September, the question is always the same: is it really worth spending $70 on new jerseys, a trendy haircut, and yet another updated roster? The "2K tax" seems eternal, yet NBA 2K26 at least tries to shake it off by confirming itself as the best basketball game on the market. The new shooting indicator works, the movements are spectacular, and the defensive AI stops wandering around the paint like a tourist who has lost their guide.
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Sword of the Sea's journey is not as unforgettable and moving as that of Journey, but it still leaves a mark.
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A first-person shooter with great potential, but which unable to fully express itself.
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A remaster that, between one misstep and one shortcoming, reminds everyone, without exception, how important, epic, and devastating the impact of the first Gears of War was.
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A bland stylish action that proves how ambition and passion should never override actual experience.
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An ambitious yet flawed survival horror. Its great atmosphere and setting are marred by bugs, repetitive enviromnents, and more bugs. A shame.
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Midnight Murder Club impresses with its atmosphere and original ideas like the Wild Cards, but it suffers from lack of content and variety. Perfect with friends, less engaging when played alone.
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A careful but not overly courageous remake of a masterpiece that everyone should play: a little old in its structure, but brilliant and contemporary in other aspects.
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An exciting action platformer take on Ninja Gaiden that reminded me of the classic titles for the NES. Good difficulty and excellent accessibility options make it easy to reccommend.
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Drag x Drive surprises with its concept and controls, but disappoints in content, variety, and design. A missed opportunity that only works well when played online with friends with similar skill.
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If you love slow, atmospheric, cryptic, and introspective horror, and you're not afraid of getting lost in corridors that seem to go on forever, Luto is an experience worth trying.
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A fascinating voyage in 1900 Sicily, marred by a very formulaic story that can be guessed almost from the very start. Some gameplay elements are quite bizarre too, such as giving the player the option to buy and customize equpimente, and then giving default guns in more or less half the fights. A shame.
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The second chapter of The Hinokami Chronicles boasts good aesthetic and narrative fidelity to the reference work, but does not shine in terms of content and innovation.
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A well-executed psychological horror game that looks beyond the glossy surface of the film industry to reveal its compromises.
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Football 26 is a sequel that improves every detail of the previous chapter without distorting its essence; a simulation that is a journey at heart of college football, designed especially for those who love the single-player experience: a bold choice in a world dominated by multiplayer. Deeper than Madden, more exciting, and above all, more authentic.
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Killing Floor 3 is bloody and fun, but stuck in the past: a solid co-op shooter with old-school charm, yet lacking innovation and at risk of becoming repetitive without fresh content.
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Wuchang: Fallen Feathers is a game that, despite its structure and initial difficulty, delivers a surprisingly enjoyable experience. Its rough edges and unpolished aspects are evident, but the core strengths - particularly its rewarding evasion-focused combat - elevate it. Though it feels like a product from a bygone era, its compelling gameplay moments make it a worthwhile journey.
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Shadow Labyrinth is a bold experiment that only partially succeeds: a compelling and demanding metroidvania, held back by frustrating design choices and an underwhelming narrative.
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Donkey Kong finds a new identity that embraces and rewrites the long legacy of the character, integrating his musical flair and his love for bashing stuff. It's a long, fun game, full of crazy ideas. It may be a bit too easy for veteran players, especially in the first half, but by now we know that's mostly to be expected from Nintendo.
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