Francesco Destri
A deeper, more engaging sequel that enhances the original without losing its soul. Not perfect, but essential for every action-RPG fan.
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A charming yet flawed comeback, Yooka-Replaylee refines the original without making it truly shine and the 30 fps on Switch 2 are an eyesore.
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Battlefield 6 is the comeback that fans of the series were waiting for: a campaign that's little more than adequate, but a thrilling, tactical, and spectacular multiplayer experience, although still needing a few final touches.
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Towa and the Guardians of the Sacred Tree is a captivating roguelite thanks to its narrative concept and artistic style, but it struggles in terms of pacing, variety and difficulty balance.
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Ghost of Yōtei offers solid gameplay and atmosphere but falls short of expectations, with déjà-vu design and modest production values. A good open world, yet not the standout PS5 exclusive it should be.
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Sword of the Sea's journey is not as unforgettable and moving as that of Journey, but it still leaves a mark.
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Midnight Murder Club impresses with its atmosphere and original ideas like the Wild Cards, but it suffers from lack of content and variety. Perfect with friends, less engaging when played alone.
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Drag x Drive surprises with its concept and controls, but disappoints in content, variety, and design. A missed opportunity that only works well when played online with friends with similar skill.
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If you love slow, atmospheric, cryptic, and introspective horror, and you're not afraid of getting lost in corridors that seem to go on forever, Luto is an experience worth trying.
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Killing Floor 3 is bloody and fun, but stuck in the past: a solid co-op shooter with old-school charm, yet lacking innovation and at risk of becoming repetitive without fresh content.
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Shadow Labyrinth is a bold experiment that only partially succeeds: a compelling and demanding metroidvania, held back by frustrating design choices and an underwhelming narrative.
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A timeless classic, restored with care and respect: System Shock 2 remains a deep and unforgettable experience.
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FBC: Firebreak has some potential and its Control-style oddness works well, but the rest doesn't particularly stand out, and the limited in-game content doesn't help.
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The Alters by Polish developer 11 Bit Studios once again showcases their talent for blending complex gameplay mechanics with a thoughtfully crafted narrative and mature themes. The decision to make the protagonist's clones into fully realized alter egos - each with distinct personalities, backgrounds, and ambitions - adds meaningful depth to this unique survival-management experience. While the interface can feel a bit unwieldy, and the gameplay loops may become repetitive with an uneven difficulty curve, these issues don't detract from the game's compelling story, immersive atmosphere, and solid visual design.
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Death Stranding 2: On the Beach boldly expands the philosophical and post-apocalyptic universe created nearly six years ago by Hideo Kojima, enriching and diversifying the gameplay with dynamics, yet without managing to replicate the narrative strength, character charm, and emotional impact of the first, surprising chapter. Technically stunning and artistically inspired, this sequel manages to entertain and engage, but also leaves the impression that its narrative structure cannot always sustain the dozens of hours needed to complete the adventure without lapses in pacing and intensity.
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Crazy, destructive, and full of absurd ideas, Deliver At All Costs is fun despite some flaws and repetitiveness.
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Visually beautiful and boasting first-class sound design, The Midnight Walk does not impress as positively in gameplay.
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Doom: The Dark Ages marks a new chapter for the series, excelling in its combat system and more open map design, though it falls short in other areas.
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The graphics are marginally improved, but the new Horde Assault mode breathes new life into an open world that, despite some repetitiveness, maintains its post-apocalyptic charm intact.
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Don't Nod returns to its roots with a story split between past and present that shines in character development and atmosphere, but suffers from dilated pacing and a rushed resolution to the central mystery.
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