Alessandra Borgonovo
A classic entry in the series comes back revamped in many aspect less the major ones such as combat system and generally balancing.
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A remaster that only goes a little beyond doing very basic rework, and yet still turns out to be enjoyable, aimed above all at those who appreciated it in 2011 or at those who are particularly curious to discover one of Goichi Suda's old craziness.
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Metal Slug Tactics is a very successful transposition of SNK's historic run-and-gun. It is familiar and nostalgic and offers a good challenge despite its short experience.
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Slitterhead is an action horror game that collapses under its loop-both in terms of narrative and gameplay-and doesn't shine as much as it could have.
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A survival horror that lacks everything - atmosphere, narrative and gameplay - despite the original source material.
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An adventure with a strong emphasis on narrative, plagued by a far from optimal technical side but more engaging than you might believe.
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Metaphor: ReFantazio is a narrative-engaged RPG with a familiar and well-structured DNA. A few flaws here and there don't undermine its solid foundations.
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Silent Hill 2 Remake is an excellent game that shines in every aspect and pays homage in the best possible way to the cornerstone game of psychological horror.
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A bland horror narrative adventure, too focused on paying homage to the Dead by Daylight universe rather than on creating a compelling and convincing story.
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A highly respectable debut game, Black Myth: Wukong offers a version of the Journey to the West rich in content and enforced with a balanced level of challenge.
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An unmissable collection for all fans of the series, which offers a new and very welcome point of view outside the well-known courtrooms.
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A commendable comeback for the series, capable of offering a beautiful, bittersweet story and captivating gameplay in its liveliness.
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An excellent dystopian thriller, with attention to every aspect and the audiovisual sector as valid as its engaging narrative.
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A metroidvania with its fair share of inspiration, albeit too tied to the need to remain in mid-air most of the time.
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A game that lacks sense of direction, with an exposition as bland as its gameplay. On paper, some things could have been interesting but when you actual play the game they feel disconnected.
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An adventure full of strategy, designed for both veterans and newcomers, and distinguished by its beautiful artistic direction. It's hard not to grown attached to Soh and Yoshiro during their pilgrimage.
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An eleventh chapter that tries to revamp the series from a gameplay point of view, only partially succeeding.
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A horror adventure that reduces horror to its simplest and, therefore, terrible core, made more intriguing by a peculiar setting.
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A refined edition not to be missed, which however could have done better in terms of plot and level-up balance.
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Sand Land is an enjoyable game for those who love Toriyama's works, but it fails to fully stand out for its narrative quality or all the mechanics underlying its gameplay.
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