I’m sure you’ve glanced at the review score below and made a judgement on Horizon Call of the Mountain, but despite that score I still think all PSVR2 owners should pick this up. It’s undoubtedly the most spectacular VR game I’ve ever played, it’s got plenty of cool gameplay moments that show off the controllers, and it’s a full-on game to play through, but it’s also a bit tedious at times, and boring at others.
In truth, I’m not the biggest thinker when it comes to media. I watch a film, read a book, play a game, and take what’s happened at face value. If meaning is hidden behind a 10k-post Reddit thread, then, well, maybe it wasn’t conveyed well enough. Somerville doesn’t have this problem. It’s affecting in all the right ways, and a game I really can’t recommend strongly enough.
Mario + Rabbids Sparks of Hope delivered the most fun I’ve had in a Mario game or a Ubisoft game since Mario Odyssey, and is a game I’m going to keep going back to in a perhaps misguided attempt to polish off all the side missions. This really feels like the best of both worlds type experience, and is a triple-jump-sized leap over the original
If this wasn’t a remake, I firmly believe it would be right at the top of Game of the Year articles as we assess things over a bit of Christmas Pudding. The PS5 has had some brilliant games already, no doubt, but as a fan of The Last of Us, Part 1 is my new favourite exclusive on the console.
Kirby and the Forgotten Land is a little safe at points to make it a proper all-timer, but I’m not sure that was ever the intention. It’s a game that is easy to like, can be played by everyone, and sits nicely alongside other Switch exclusives from Nintendo. If Kirby becoming a car is everything you want in life, good for you and welcome to your new favorite game of all time. For me, Kirby remains just below A-tier, which is still a great place to be. It’s often where some of the tastiest snacks are.
It's not far from being a bit special, the kind of indie gem that everyone has to play, but it's unfortunately just not quite there.
There's a lot to like in House of Ashes. It can look great (but also a bit ropey at points), the acting is largely excellent, and your actions (or lack of) can really impact the story. Yet, the game element is lacking, which in turn makes the gameplay sequences where you're in proper control end up lacking in scares. This is a fun time, especially if played in a group or online with a friend, but I was more afraid of button prompts than the monsters.
I might be easily pleased these days, but I think Crysis Remastered Trilogy is an easy recommendation for anyone who loves a bit of first-person gunplay. All three campaigns are good to great, visually they look the part, and it can already be bought at a smashing price. Not the definitive package, at least on consoles, but it's very good all the same.
Alan Wake was and still is an occasionally bizarre action horror game, with some lovely set-pieces, fun combat, and what I hope is a slightly tongue-in-cheek sense of self-importance. I think it stands up remarkably well 11 years after its original release and this Remaster is the best way to experience what I consider to be a modern classic.
I enjoyed playing Hot Wheels Unleashed a lot. The racing is straight up fun thanks to a top notch handling model that really makes the most of some impressive powersliding mechanics. But I can't help but wonder what could have been had we not got a game brimming with DLC and tied, to its detriment, to uninspired track environments.
A puzzle-filled adventure full of quirky characters, we really like what we’ve played so far of Chicory.
This is a full-fat, planet-hopping, mystery-filled adventure that PS5 owners will lap up and non-owners will resent not being able to play, perhaps through no lack of trying.
Honestly, It Takes Two is one of the most pleasant surprises in video games I’ve ever had. I went in more or less expecting a fairly gimmick-laden brief but fun escapade, but it’s so much more than that.
Little Nightmares 2 is a superb sequel that carries on the impressive tone of the original, but improves in all key areas. This isn’t explosive horror, there’s no gore or torture, and for the most part you’re jumping onto levers, solving puzzles, and climbing up furniture, but that doesn’t mean Tarsier hasn’t created a standout horror experience.
No, this isn’t a production up to the level you might expect from Naughty Dog or The Coalition. This is an indie game that’s performing on the biggest stage, and for the most part it’s put on quite the show.
Sony is on a roll with the PS5, with Sackboy: A Big Adventure being yet another title PS5 buyers should seriously consider adding to their collection.
I hope it’s clear that I really enjoyed The Pathless, a game that prior to playing hadn’t really caught my eye. I hope it isn’t lost amongst the PS5’s bigger, noisier releases, as it’s something different and uplifting. It’s rare to find such tension and threat in a game that’s also so peaceful, but Giant Squid has managed it. In truth we could all do with a bit of light in our lives at the moment.
I’ve been going back to Astro every now and again during my time with the PS5, the quick loading and options to launch to certain zones from the system’s main menu making it easy to spend a few minutes hunting down missing collectibles. But my main takeaway is that I really hope the DualSense is used properly for the life of the console and not just by Sony. I’m sure a lot of the third-party launch window titles will make decent use of its features, but if pushed properly this controller could be a huge selling point for Sony. The HD Rumble on Switch Joy-Cons was used well during the console’s early days, but has now seemingly fallen way down the list of developer priorities.
I’m a big fan of Dirt 5. It’s not going to garner the praise of a Gran Turismo or a Forza, but it’s exactly the kind of game I was after. It’s fun, easy to get into, full of variety, looks pretty, and features cars that slide beautifully around corners. Dirt 5 is a feel-good game at feel-bad time, which is about the best time for it to exist.
Crackdown 3 isn't an instant hit, but after a slow start it rapidly builds into an action-packed shooter with brilliant character control and movement. While orb collecting is the key for prolonged play, the campaign in Crackdown 3 is always entertaining and visually there's a lot to appreciate if you look at the bigger picture. Crackdown is back. Shame about the multiplayer Wrecking Zone, though.