Arthur Gies


68 games reviewed
76.3 average score
80 median score
57.4% of games recommended
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Oct 1, 2018

A progressive Assassin's Creed saddled with signicficant baggage.

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7 / 10.0 - Sonic Mania
Aug 14, 2017

If more of what Sonic is what you want, then this is very much that, but more, and bigger, and faster. But for me, as someone with fond memories but key criticisms, Sonic Mania seems content to paint over some of the series' problems rather than fix them, making for a game that falls a little short of what might have been.

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May 25, 2017

Ultra Street Fighter 2's pedigree can't make up for its shortcomings, or justify its price tag

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8.5 / 10.0 - Prey
May 10, 2017

As a mystery, a deep-space haunted house with dozens of stories of tragedy and humanity to tell, Prey is a remarkably successful archaeological expedition — and it manages to compellingly ruminate on what it means to be .

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7.5 / 10.0 - Mass Effect Andromeda
Mar 20, 2017

Andromeda succeeds, despite a host of problems

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I guess, in the end, it's not just that Breath of the Wild signals that Zelda has finally evolved and moved beyond the structure it's leaned on for so long. It's that the evolution in question has required Nintendo to finally treat its audience like intelligent people. That newfound respect has led to something big, and different, and exciting. But in an open world full of big changes, Breath of the Wild also almost always feels like a Zelda game — and establishes itself as the first current, vital-feeling Zelda in almost 20 years.

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8 / 10.0 - Halo Wars 2
Feb 16, 2017

Halo Wars 2 can't stick its landing, but it remains accessible without feeling dumbed down

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8 / 10.0 - Nioh
Feb 8, 2017

Team Ninja has taken some big chances here. They don't all pay off, but the ones that do pull together for a game that justifies some of the pain required.

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8 / 10.0 - Dead Rising 4
Dec 5, 2016

Dead Rising 4 isn't always smart, but it's rarely boring

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8.5 / 10.0 - Dishonored 2
Nov 16, 2016

Dishonored's 'whalepunk' world remains stunning

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