Nicholas Tan
Even with the flaws, Metaphor: ReFantazio is a masterpiece that sets a new standard for the classic JRPG genre, bringing over all of the expertise Atlus has with the Shin Megami Tensei series. A lesser game would have crumbled under the weight of such precariously loaded subjects — politics, governance, discrimination, injustice, religion — but Metaphor is able to navigate through them without becoming preachy or predictable. The epilogue in particular addresses the assumption that a hero who can fight villains would know anything about statecraft and tempers the game’s main conceit about the importance of fantasy. On that front, Metaphor’s maturity and self-awareness are real enough.
Flintlock: The Siege of Dawn is a breath of fresh air when it comes to the Souls-lite genre. The challenging combat, unusual lore, and well-crafted environments blend the new with the old in an original way. While the gameplay could be more refined, the game succeeds in making the genre more accessible. The story is rather quick on the draw at the start and the ending trails off suddenly, but the relationship between Nor and Enki is enough to carry the bulk of the narrative. As a first entry, Flintlock is off to a solid start, and I look forward to having more adventures with this unlikely pair.
Despite a few mishits, TopSpin 2K25 is well worth the wait. Though this revival doesn’t have a lot of bells and whistles, it gets the fundamentals right. Mastering the new swing meter is challenging, but once you get the timing down, it’s easy to get into the zone and spend hours strategically striking balls on the court without realizing how many hours have passed. The extensive MyCareer mode, while restrictive in spots, rewards consistent play and smart choices over the long run. TopSpin 2K25 is a promising reboot that shows plenty of potential for future entries in the series and gratefully brings tennis simulations back into the conversation.
Dragon’s Dogma 2 is a funny valentine. The graphics aren’t particularly stunning, quest progression can be vague, and it has some deliberately old-school ideas that are frustrating to deal with. Still, the game is able to capture a sense of freedom and wonder while delivering on challenging boss fights throughout exploration. It’s one of the few games that has made me want to investigate every inch of the world map without any prompting by the game through a notification or a quest. And I haven’t had that sensation in an astonishingly long time.
Through its expanded story, fantastic graphics, and abundance of side activities, Final Fantasy 7 Rebirth vigorously continues the momentum from FF7 Remake. While some parts of the game are too slow or padded for the sake of content, the majority of the experience is a pleasant ride through nostalgia. It will be curious to see how progress, if any, is carried over to the next game, given all the exploration and items that you can obtain here. At any rate, FF7 Rebirth lives up to its promise as a love letter to the original game and solidly sets up the third and final title in the trilogy.
After being in early access on multiple platforms, Inkulinati delivers a satisfying game with an original art style in its full release. The colorful, humorous character art and animations are impressive and entertaining. A lot of effort went into creating a dense and intense combat system. However, Journey Mode becomes predictable within a few runs and could have been more innovative. The lack of online multiplayer is unfortunate too, especially for a game based on dueling. Inkulinati is a fun page-turner, but it’s still in need of several revisions.
Even among other Persona 3 remasters, Persona 3 Reload is the new definitive version of the original game. Though I replayed Persona 3 a few years ago, I was still surprised by the sheer number of improvements and additions in Reload. For the sake of completion, Atlus should consider adding DLC that adds an option to play as the female protagonist from Persona 3 Portable. That would make me reload the game all over again.
Tekken 8 is a competent and appealing entry in the series that shakes up its familiar combat system without making it too unbalanced. Apart from the story campaign, the offline modes sadly aren’t as strong as they could be. But the PvP modes work fairly well and will keep the community afloat, even if crossplay is a bit finicky and the online connection crashes on occasion. Tekken 8 provides a solid base for additional content until the next entry, be it more characters, customization options, or extra modes. Either way, we’re ready for the next battle.
Persona 5 Tactica is a diversion that’s worth playing, if just to see the gang back together again for more hijinks with fully-voiced cutscenes and main missions. The adventure isn’t as grand or comprehensive as Persona 5, but the combat system is clever and refined. At least the game proves that the Phantom Thieves still have more to give before the arrival of Persona 6.
As an extended epilogue for Kazuma Kiryu, The Man Who Erased His Name is well worth the time. While the game could be longer, it’s a strong send-off for a character that has made Yakuza the thrilling, dramatic series it has been for nearly two decades. As the franchise transitions to Ichiban Kazuga as the main protagonist, I will still fondly remember him, with or without his name.
EA Sports UFC 5 is the only game in town when it comes to the MMA genre, so it can be tough for fans of the series to ignore it, especially for those who are into the online ranked mode. But stagnation can be the death of a franchise. The overhauled graphics and new cut system are enough of an upgrade to satisfy some fans, but if you’re someone who enjoys the single-player modes, you’ll have pretty much the same experience by playing UFC 4 or even UFC 3 instead.
Wizard With a Gun is a strong start for Galvanic Games, and the effort that has gone into the crafting system and elemental mechanics is well-appreciated. You can lose a lot of hours simply shaping ammo and gathering resources. However, the controls are loose, the lore could be better integrated, and the endgame is bare. Despite these issues, though, Wizard With a Gun is a competent shooter that has a lot of potential and is well worth watching as it develops over time.
The Expanse: A Telltale Series is a return to form, though that form is almost out of style. Each of the five episodes takes an average of about two hours to complete if you’re hunting for all of the collectibles, so the amount of content is on the shorter end. But if you’re looking for solid writing and characters that fit well within The Expanse universe, this adventure is another chance to revisit the series and see Camina Drummer be a badass all over again. However, the dated mechanics and the game’s choice to be a prequel impair the effort.
The Crew Motorfest is an acceptable reproduction of the Forza Horizon concept. If you focus on the thematic playlists and roam the colorful open world listening to the radio, you’ll get a lot of mileage out of the game. There’s enough content here to last you well over 20 hours between events and exploration. However, apart from the ability to change vehicle types on the fly, the game is unfortunately short on original ideas. The limited multiplayer, lack of compelling side activities, and restricted crossplay also hold The Crew Motorfest back from passing the finish line ahead of the curve.
Fae Farm is still an enjoyable farming sim where you can easily lose track of time, spending hours crafting items, petting animals, and spelunking in dungeons. The kid-friendly tone of the game makes it easy to recommend for all audiences, though the NPCs and thereby the town of Azoria lack depth. The main quests are more interested in having you explore dungeons than actual farming, and the game has more than several areas that need improvement. Still, despite its flaws, Fae Farm fits cozily among the rest of its farming brethren.
Blasphemous 2 is a solid sequel that improves upon its predecessor by being truer to its Metroidvania inspirations. It refines the concept of the original game by mixing classic platforming with more modern Soulslike themes. The combat and platforming aren’t ground-breaking, relying a lot on backtracking and collectibles, but the difficulty level generally strikes a fine balance between being challenging and fair. Along with a wonderful art style and spirited music, the game makes blaspheming a reason worth fighting for.
Aliens: Dark Descent does a decent job of creating an interesting mashup of tactical action and strategy that suitably translates the tension and aesthetics of the popular movie franchise. Needing to stealth around the xenomorphs is a nerve-wracking experience, and the firefights against the aliens can be intense when they work. However, the plot and dialogue are lackluster, the enemies aren't as terrifying as they could be, and the flow between stealth and boss fights is abrupt. There's just one too many ideas in Aliens: Dark Descent, but it's still nonetheless a worthwhile adventure.
Street Fighter 6 simply lives up to the hype. From its smooth graphics and fresh presentation to its approachable controls and intricate fighting system, pretty much everything is on point. Not only is the Battle Hub a fantastic multiplayer venue for online play, but World Tour is a revelation. It’s clear Capcom has learned many lessons from Street Fighter 5 and has poured everything it could into this sequel. And in today’s age of modern, live-service gaming, it’s rare to see a game like this come out of the gate swinging with tons of content. In what marks a triumphant comeback for the series, Street Fighter 6 sets a new standard for all future fighting games to come.
If you're a Star Trek fan looking for a game that respects the series enough to get the details right, then as a Vulcan might say, Resurgence is the most logical choice. It has an intriguing narrative that takes the risk of having two protagonists and plenty of difficult choices for you to make. However, some of the overcomplicated mini-games and melodramatic cutscenes mar the last third of the game. While Resurgence isn’t a technical marvel by any means, you don't need a lot of bells and whistles to tell a decent story. And I'm willing to settle for that.
I haven’t felt as challenged or as impressed by a puzzle game like Humanity since Portal 2 and The Talos Principle. Sony likely saw something special about it too (and this time at least, I agree), as it is one of the few games that will be available with a PS Extra or Premium subscription on day one. While Humanity does become less of a puzzler near the endgame, that’s a minor quibble in light of the risks it takes, its inventive range of content, its thought-provoking story, and its curiously peculiar presentation. (The dog is cute too.)