Developer: Patrick Scott
Genres: Simulation, Strategy
Destination Ares settles the age-old argument of whether it's worse to be shallow or overpriced by adopting both banes as a core part of its identity. What praise can be given to the premise of managing a crew and ship to their destination is better directed at the far superior FTL, which Ares lifts most of its ideas from. Even with an excellent base to build off of, however, just about every feature and gameplay element fails to capture the fun of managing a spaceship. The flavour text is mostly bland, making a dynamic choice is always accompanied by a grating minigame, and all sense of progression is surface level at best. In no way whatsoever is Destination Ares worth the price of admission. Price accordingly, or don't price at all.
Destination Ares - Launch Trailer