Hellmut: The Badass from Hell
Hellmut is a small game that does not claim much and has been able to deliver breathtaking action, But because of its weaknesses, there are better alternatives.
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Hellmut delights with its silly characters and explosive action, but its repetitive level design holds it back.
HELLMUT: The Badass from Hell is a wonderfully crazy and exciting 2D bullet-hell dungeon crawler with an eclectic mix of weapons and upgrades or transformations to play as. It’s hellish in its design but heaven to play, especially when you nail sections without taking damage or timing your powers just right. There is a surprising amount of depth here, with the balance between exploring for treasure and killing to reach your goal, or the choices you make in the store, all adding layers to what makes a very addictive and fulfilling shooter.
I am just not sure if Hellmut is strong enough to stand out against so many other fantastic titles available on Xbox One today, especially when it’s more expensive than most.
Hellmut: The Badass from Hell does the dungeon crawling genre proud.
Despite a relatively standard roguelike dungeon crawler framework, Hellmut's mutation swapping madness gives this twin-stick shooter a breath of originality and satisfying destruction that separates it from the competition.
There are numerous rough edges that can make learning how to play truly infuriating, and having to take certain things into consideration to avoid being killed by something stupid that shouldn’t be possible really isn’t fair to the player. That having been said, this is one of those “short burst” games designed in a way that’s ideal for speedrunning, and while I’ve never delved very far into that world outside of one or two exceptions, there’s a certain je ne sais quoi to Hellmut that pushed me to do a little better each time.