Gungrave VR is a game that not only tarnishes its own legacy but also leaves a bad impression of VR as a whole. The gameplay is shallow, as attacks feel slow and lack any sort of impact. The limited nature of the stages and the lack of any intelligent enemy combat makes the affair boring, but the clunky implementation of VR is what really drags down the game. The VR feels unnatural, and it doesn't safeguard one from getting nausea. There's still hope that the upcoming sequel will fare better, especially if it sticks with more traditional gameplay elements and presentation, but this VR take is one that players can easily skip.
Gungrave VR unfortunately is a title that has the worst characteristics of a game destined for PlayStation VR: it is boring and monotonous. This added to its very short duration, lack of plot and technical problems makes the high price charged by it simply not worth it. It's completely questionable why developers had to produce a new Gungrave series title for VR. The game could have worked better if it followed the original formula that was established in the previous titles.
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Play literally anything else. Absolutely any half assed $5 indie game on the PSVR store will be more entertaining than Gungrave VR.
Gungrave VR will make you feel cool as you shoot your foes while dodging and occasionally reflecting their projectiles but it's so sloppily put together that it's hard to enjoy the action for longer than a few minutes at a time.
Gungrave VR is actually one of the rare virtual reality titles that fails to have anything minutely interesting to it. Like there was no reason for this to be a PSVR game other than to be a distraction on how bad the game is. The nonexistent story is one thing, but broken, uninspired, and basic gameplay is another. Don’t play this game. Even if you receive a virtual reality headset and this title for free.
The shameful thing is that had Gungrave just been re-released with a lick of paint for the PS4 I probably would have bought it and enjoyed it as I like these types of games. And you can tell even while craning your neck to see the bad dude behind you, there is some good old-fashioned shooting/slashing gameplay to be had if it wasn’t in VR. But alas in VR it is and you’re left with a game that will either make you feel ill or give you cramp before you get past the first couple of levels. Which is a shame when you know that if this game was more traditional, it would be much better for it.