Top Critic Average
I guess my main issue is that it doesn’t excel in any of its pursuits. It’s not a strong shooter, nor do you explore with any freedom. As a shipbuilder, the variety of modules is slim, and as a rogue-like, the repetition far outweighs the game’s limited randomness.
Genesis Alpha One is a game that I love coming back to for both short and long bursts. It's got an absolute ton of replayability with some really interesting designs and mechanics to boot.
Genesis Alpha One is an extremely rare beast. A confident marriage of FPS, space sim, roguelike and strategy elements, it is quite simply the first essential indie title of 2019.
Genesis Alpha One is the Frankenstein concoction of many different genres, and I love it! When you’re not trying to expand your ship with new and essential components, you’ll be micromanaging your crew of clones or down on an alien planet harvesting materials. It’s all very unpredictable and you’re always on the edge of your seat, especially when you start to hear sirens and see a bunch of red blips appear on your map! The combat itself isn’t the greatest, with sensitive controls and an ‘off feeling’ non-iron sight mode, but you’ll eventually get used to it and it will begin to feel much better. For a rogue-like title, I found the time spent on each ‘run’ was quite long, this made getting eliminated much more intense and impactful.
The added tension of wondering if your crew has been infected by some sort of alien parasite – and then watching as your ship slowly becomes a scene from sci-fi horror film, is exhilarating.
Genesis Alpha One is merging different genres like roguelike, shooter and base building succesfully. The game is creating random universe, so the game is changing every time. Of course it has some flaws but if you like sci-fi games, you can give a chance to it.
Review in Turkish | Read full review
The universe of Genesis is vibrant, with distant systems lighting the ship with a beautiful sci-fi glow, and the aliens representing a full intriguing gamut from cockroach-like beasts through to humanoid aliens. This is the kind of game that people who dream of crafting their own space exploration stories, without being dragged through any particular forced narrative, will absolutely love.
Whether burning through alien nests in your ship's access corridors, harvesting valuable resources on unexplored moons or accidentally spacing your crew when you modify your ship — Genesis Alpha One puts the fate of humanity in in your hands, as well as the consequences should you fail.
Genesis Alpha One is a great indie roguelike that offers a combination of first-person shooter, ship-building and management elements. Building up a ship, of which you can explore and work on every single section, offers a huge sense of scale and personal ownership, especially as you travel the reaches of a dangerous galaxy in the aim for the survival of the human race. You'll task your crew, which you grow in cloning vats, to run different areas of your ship while making sure their needs are met. All of this while going to planets to scavenge resources and, of course, trying to survive against horrible alien creatures that want to do nothing more than breed with your face. Every part of the game is a fine art of balance, though like other roguelikes luck will be a key factor in your survival, which is the biggest downside to the game.
It's a satisfying mix. This is the rare (only???) game offering something for fans of Doom, No Man's Sky, Harvest Moon, and Fortnite. It's not the perfect simulation of life in outer space, but, in some ways, it gets closer than anything else has.
Genesis Alpha One's genre mixing works very well indeed, though it isn't without rough edges here and there. It's unusual combination of first person shooter and roguelike/management game mechanics create a unique challenge set in an inhospitable, brutal sci-fi universe.
Genesis Alpha One isn’t a great FPS, and if you’re looking for Mass Effect-like space exploration, you’ll need to keep looking. But if you like deep base-building sprinkled with light alien blasting and space mining, then Genesis Alpha One delivers big time.
Overall, this game is fun to play and brings you into a new world of FPS and shipbuilding to engage its player base. It is a single player game that will test your building skills as you create this massive starship that will take your people to a new world for colonization. Releasing on January 29, 2019, this game promises to be one of the more fun first-person shooters out there this year. It launches for $29.99 USD on the Epic Store.
Genesis Alpha One mixes the spirits of FTL and No Man's Sky into a solid space simulator cocktail. Your success is dependent on your approach, with playing it safe all but guaranteeing you reach a Genesis, but a little recklessness can lead to ship invasions and desperate measure. Its unpredictable nature means you're always on the lookout for danger and celebrate every little victory. Genesis Alpha One is recommended if you're looking for a new challenge among the stars.
An interesting way to mix exploration, the addition of new parts to our starship and shooter sections with fast ecounters. This game really pushes us to save the human DNA...
Review in Spanish | Read full review
Genesis Alpha One is still a good game and it hybrids a mix of genres in excellent ways. Its flaws cant be ignored, however. I really hope the developers continue refining this title after release. They have a gem on their hands, they just have to sand down its rough patches.
Genesis Alpha One is full of innovative and interesting ideas but hasn't been succeed to execute some of them well. Although fast first person action and charming 70's Sci-Fi-like cutscenes can make the game interesting for a while, but after a few hours, it has not much new content to offer.
Review in Persian | Read full review
Genesis Alpha One is a nice mix of roguelite, base building and FPS elements. It's a bit rough on the edges, but the game can only improve thanks to future updates.
Review in Italian | Read full review
Genesis Alpha One is a fun space simulator/roguelike experience for players who enjoy resource gathering and crafting, ship management and first-person shooter mechanics – and want to play something where they're all bundled into one package. It's not the biggest triple AAA title on the market, but it's definitely one of the most unique games to release and kick off 2019.
Genesis Alpha One is an interesting experiment that works in all its components despite it needs some more refinitions that need to came from the developer support.
Review in Italian | Read full review
First thought as rogue-like, Genesis: Alpha One brings a lot of interesting management elements. Thus mixing design, action / FPS and strategy in the way to reach its goal (to find a new planet and to colonize it), it proposes a large number of different directions and a beautiful variety of situations. Beginners in rogue-likes may be a little bit lost because of not-so-clear indications on how to proceed, but if they manage to go beyond frustration and a technical level below average, Genesis': Alpha One might deliver some good experience.
Review in French | Read full review
Genesis Alpha One has some really cool ideas going for it, unfortunately they're outweighed by repetitive busywork that you easily get bogged down in. Sure, it's an interesting strategy game at times, but the grind is just too damn much!
By trying to be all things to all people Genesis Alpha One loses any sense of identity. There is some really interesting ideas at work, and cool aesthetic in one portion of the game, but other areas feel underdeveloped.
Genesis Alpha One has an interesting idea but it ends up failing on not using them in the right way. Simple graphics, not so gripping story and weak gameplay make the game even more boring. Even the exploration, that should be one of the highlights of the game, isn't enough to catch the player's attention and will to play. Genesis Alpha One is not the best choice to start exploring the games in 2019.
Review in Portuguese | Read full review
In conclusion, Genesis Alpha One is a decent way to spend a weekend, but it will wear out its welcome not long afterwards. Building, upgrading, and defending a starship is compelling enough. There are also those times when a large-scale invasion generates some real excitement. However, a lot of time is going to be spent performing mundane tasks. Although this does an admirable job of streamlining most of them, boredom will eventually set in. Still, the unique premise might be reason enough to check it out.
Genesis: Alpha One is a great roguelike for those looking for long methodical sessions. The in-depth simulation shows off great care from the developer but quickly becomes tedious as you try to meet everything's limited conditions at once.
Genesis Alpha One mixes many elements from different genres together to create a whole new experience, but even if there were no shortcomings in other sections like visuals and sound design, which there is, GAO is still not mature enough to be considered a revolutionary title it is trying to be.
Review in Persian | Read full review
Genesis Alpha One is a fairly unique and interesting mix of genres that offers a lot of promise initially. Despite some enjoyable base building mechanics, the overall gameplay loop is a little too repetitive and the combat is disappointingly weak throughout. With updates, improvements and more content this could turn into something that's both memorable and great, but right now it's an ambitious title that just misses the mark in some all-important areas.
It's a shame that a game of such promise and ambition ends up in such a questionably lacking state as this, for Genesis Alpha One wields a fair number of interesting ideas, mechanics and spins on such things as roguelike exploration and base-building methodology that work wonders when feeding back into the core premise of managing all aspects of a ship journeying through space.
As much as Genesis Alpha One tries its best to keep you entertained, it's an admittedly ugly experience, both visually and mechanically. The lack of ambition or context given to gameplay makes it one to avoid.