Lionet Seven: The Days Long Gone Review
Nov 11, 2025
This game is one of its own. It's been a while since I was immersed in completing quests like I usually am while playing this game. The main selling point to me is the freedom and main-quest/side-quest structure which allows the player to play in the way he decides to, regardless of equipment, gears, power-ups and whatnot. You are a thief in a world that has been destroyed, abandoned and then re-built from the ground, and as such you don't need to comply to the rules and laws of the world you are living in.
I've seen some critiques that, while valid, I don't think undermine the lost gem that this game truly is. There are some buggy behavior now and then that sort of breaks the immersion and could make you frustrated, but there is a quick save/load feature that helps with that most of the time. The combat is not memorable nor does it have any aspect that makes it more special than other games, it is pretty standard but I don't think it is flawed, the game gives you enough tools to make the combat enough by yourself (traps, smoke grenades, special darts, ranged guns, spells, magic, plenty of weapons with different utilities and move sets).
If you ask me, if this game was in the radar, becoming a reference for new stealth games, we would already have gotten better stealth games than we have today.
