Metaphor and Persona 5 Director Likes to Oversee Creative Process "To The End"

Metaphor and Persona 5 Director Likes to Oversee Creative Process "To The End"

From DualShockers (Written by Jake Valentine) on | OpenCritic

Katsuras Hashino is developing a legacy in the JRPG genre for his work as director on Persona 5 and Metaphor: ReFantazio.

Having been with Atlus since 1994, Hashino has worked his way up the company as a designer for Sin Megami Tensei If... and Shin Megami Tensei: Devil Summoner before first moving into a directing role for 1999's Maken X.

After leading Atlus' P-Studio, he is currently the head of their Studio Zero team. He moved on from the Persona franchise to establish the new IP that became Metaphor. He served as the game's director and creative producer and worked on creating the game's original story, which is a lot of hats to wear. For Hashino, though, in a conversation with former Capcom developer and current GPTRACK50 President and CEO Hiroyuki Kobayashi, it's a necessary part of the process.

In a translated quote, Hashino explains the balancing act of being a director and a producer.

He adds that he wants to be responsible for managing creative matters through the end of development, but this results in helping each project stay focused from beginning to end.

Hashino Hopes Metaphor Can Become a Flagship Franchise for Studio Zero

The...

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