Final Fantasy 7 Director Tetsuya Nomura Was Nicknamed The "Demon King Of Retakes"

Final Fantasy 7 Director Tetsuya Nomura Was Nicknamed The "Demon King Of Retakes"

From TheGamer (Written by James Troughton) on | OpenCritic

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Final Fantasy 7 is often heralded as the pinnacle of the RPG genre, so it's hardly a surprise that its director was such a perfectionist.

As reported by GamesRadar, a collection of 1997 interviews with ten developers who worked on the game was recently made available on Shmuplations.

Programmer Ken Narita reveals in one such interview that Tetsuya Nomura's attention to detail earned him a nickname that feels right at home in the world of Final Fantasy: "the Demon King of retakes".

27 years later, there is still no opening mission quite like the one that introduces you to Final Fantasy 7.

"He was always making the designers re-do things. 'Nope, that's wrong there'", Narita explained.

Background designer Kenzo Kanzaki added, "It's really thanks to him that we achieved very realistic motion."

Nomura said that it was important to capture the "typical, everyday motion", because "That's where the character's personality comes out". And so he admits that he "stuck [his] nose into everyone's work".

To his credit, Final Fantasy 7 birthed some of the most iconic characters in gaming, from Cloud Strife to Sephiroth, Barrett, Aerith, and Tifa. Nearly three decades later, and over seven mainline entries on, these...