Sea of Thieves has cleared a new milestone recently with Executive Producer Joe "Three Sheets" Neate announcing via Xbox Wire that Rare's pirate multiplayer adventure game has surpassed 10 million players since launch.
"We’re excited and humbled to share that Sea of Thieves has now been played by more than ten million players, reinforcing its status as the most successful new IP from Xbox this generation," said Neate. "It’s mind-blowing to think of that many people setting sail on the Sea of Thieves, and it’s all been made possible by the support and passion of our fantastic community."
Neate revealed that the game's next update, Legends of the Sea, is coming on January 15 and will highlight the many player-driven stories that have spurred the game onward over the past two years. As always, the update will be free for all players. Additionally, Rare will be giving away free items to anyone who logs into the game between January 15 and 22. Though specifics weren't mentioned, Neate did reveal these items would be new custom sails and a new emote celebrating the new update and the milestone alike.
Sea of Thieves first launched on March 20, 2018 to middling reviews. It maintains a 66 average on OpenCritic, though it's gained favor with players, streamers, and critics alike since its debut after Rare has seen to releasing free monthly updates that have brought new things to the game such as megalodon sharks, PVE ship battles, new enemy strongholds, a story mode, a volcanic region of islands, and more.
Monthly updates continue to this day, though each update is often kept quiet until shortly before launch to anyone outside of Rare or the Sea of Thieves Insider program, which grants players access to early builds before they're implemented fully.
Elsewhere at Rare, the team is working on their recently revealed new IP, Everwild, which looks to once again highlight player-driven stories in what appears to be a world of magic and natural beauty.