Phil Spencer Talks Xbox Game Pass Impact on Single-Player Games

Phil Spencer Talks Xbox Game Pass Impact on Single-Player Games

From Game Rant (Written by Dominik Bošnjak) on | OpenCritic

Xbox Game Pass has helped keep modern single-player titles varied and viable, Microsoft Gaming CEO Phil Spencer said. This remark was offered as part of a recent interview that also saw the executive credit Xbox Game Pass for helping some studios resist the live-service temptation.

June 1 will mark the eighth anniversary of Microsoft launching its Netflix-like gaming service. While the company no longer consistently reports its user growth figures, it occasionally shares other metrics, like when it recently said that Xbox Game Pass set a revenue record during the second quarter of its fiscal year 2025. And though everyone from shareholders to publishers have long been scrutinizing the service's business model, Microsoft has consistently insisted that Xbox Game Pass isn't just viable, but highly beneficial in multiple ways, some more obvious than others.

Xbox Game Pass is set to lose two critically acclaimed Yakuza games, along with half a dozen other titles at the end of February 2025.

Phil Spencer highlighted one Xbox Game Pass benefit during a recent interview with XboxEra, which saw him credit the subscription service for keeping single-player titles viable—at least from Microsoft's perspective. "Part of our reason for trying to get...

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