Monster Hunter Dev Would Rather "Bring Better Features" To New Games Than Remake Old Ones

Monster Hunter Dev Would Rather "Bring Better Features" To New Games Than Remake Old Ones

From TheGamer (Written by James Troughton) on | OpenCritic

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Monster Hunter has never been more popular, which brings up an interesting question — should Capcom remake the classics? After all, we've seen other series under its umbrella, like Resident Evil and Dead Rising, get similar treatment. According to producer Ryozo Tsujimoto... no.

"One of the barriers to trying to remaster or remake a Monster Hunter game is that it's always been an online game with multiplayer," he said in an in interview with Arekkz Gaming (as reported by GamesRadar). "So each generation of Monster Hunter game has been structured and built around the online capabilities of that generation."

Matu, Wyverian.

The original Monster Hunter launched in 2004 for the PS2. While you could use the internet back then, you needed a network adapter, and there was no centralised online system like PSN or Xbox Live. Instead, servers were hosted by publishers, which were authenticated by Sony's DNAS system. That meant online worked differently from game to game.

In Monster Hunter, you had to open the Town and pick between the Red and Green Worlds, which each had a Town Area split between A to Z. It's a little more complex than modern matchmaking, so remaking classic Monster Hunter games...

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